Basic Image AlgorithmS Library  2.8.0
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BIAS::glfBatch Member List

This is the complete list of members for BIAS::glfBatch, including all inherited members.

Draw()BIAS::glfBatch
GetMaxSupportedTextureMatrices()BIAS::glfBatchstatic
GetMaxSupportedTextureUnits()BIAS::glfBatchstatic
GetMaxUsedTextureIndex()BIAS::glfBatch
GetMaxUsedTextureMatrixIndex() const BIAS::glfBatch
glfBatch()BIAS::glfBatch
Init()BIAS::glfBatch
ReleaseTextureMatrices(unsigned int fromIndex)BIAS::glfBatch
ReleaseTextures(unsigned int fromIndex)BIAS::glfBatch
SetBlendMode(const glfBlendMode *blendMode)BIAS::glfBatch
SetDefaultRenderStates()BIAS::glfBatchstatic
SetDepthBufferMode(const glfDepthBufferMode *depthBufferMode)BIAS::glfBatch
SetElementBuffer(const glfElementBuffer *elementBuffer)BIAS::glfBatch
SetModelViewMatrix(const glfMatrix *matrix)BIAS::glfBatch
SetPrimitiveType(GLenum primitiveType)BIAS::glfBatch
SetProjectionMatrix(const glfMatrix *matrix)BIAS::glfBatch
SetRange(int first, int count)BIAS::glfBatch
SetRenderTarget(const glfRenderTarget *renderTarget)BIAS::glfBatch
SetShaderProgram(const glfShaderProgram *shaderProgram)BIAS::glfBatch
SetStencilBufferMode(const glfStencilBufferMode *stencilBufferMode)BIAS::glfBatch
SetTexture(const glfTexture *texture, int textureUnit)BIAS::glfBatch
SetTextureMatrix(const glfMatrix *matrix, int index)BIAS::glfBatch
SetVertexBuffer(const glfVertexBuffer *vertexBuffer)BIAS::glfBatch
SetViewport(const glfViewport *viewport)BIAS::glfBatch
~glfBatch()BIAS::glfBatch