Basic Image AlgorithmS Library
2.8.0
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This is the complete list of members for BIAS::Texture2DPool, including all inherited members.
Clear(const std::string &name) | BIAS::Texture2DPool | |
ClearAll() | BIAS::Texture2DPool | |
Create(const std::string &name, int width, int height, GLenum internalFormat, GLenum minFilter=GL_NEAREST, GLenum magFilter=GL_NEAREST, GLenum wrapS=GL_CLAMP, GLenum wrapT=GL_CLAMP, int mipmap=0) | BIAS::Texture2DPool | |
Create(const std::string &name, const BIAS::ImageBase &img, GLenum minFilter=GL_NEAREST, GLenum magFilter=GL_NEAREST, GLenum wrapS=GL_CLAMP, GLenum wrapT=GL_CLAMP, GLenum internalFormat=0, int mipmap=0) | BIAS::Texture2DPool | |
Create(const std::string &name, int width, int height, ImageBase::EStorageType storageType, ImageBase::EColorModel colorModel, GLenum minFilter=GL_NEAREST, GLenum magFilter=GL_NEAREST, GLenum wrapS=GL_CLAMP, GLenum wrapT=GL_CLAMP, int mipmap=0) | BIAS::Texture2DPool | |
GetTextureMap() | BIAS::Texture2DPool | inline |
operator[](const std::string &name) | BIAS::Texture2DPool | |
Texture2DPool() | BIAS::Texture2DPool | inline |
UploadImage(const std::string &name, const BIAS::ImageBase &img, GLenum minFilter=GL_NEAREST, GLenum magFilter=GL_NEAREST, GLenum wrapS=GL_CLAMP, GLenum wrapT=GL_CLAMP, GLenum internalFormat=0, int mipmap=0) | BIAS::Texture2DPool | |
~Texture2DPool() | BIAS::Texture2DPool |