Basic Image AlgorithmS Library
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Gui
glstuff.h
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#ifndef _glstuff_h_
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#define _glstuff_h_
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/**
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wrapper that asserts compilations with OpenGL AND glew.
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- Please note that the app. ha sto call glewinit like this:
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\verbatim
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if (!(GLEW_VERSION_1_1)) {
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// init and try again:
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GLenum result = glewInit();
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if (result != GLEW_OK){
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BIASERR("glewInit failed.");
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};
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}
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\endverbatim
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\attention DEPECATED2006/Mar/10 Replaced by biasgl.h - Jan Woetzel
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author: Jan Woetzel
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*/
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#include <bias_config.h>
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#ifndef BIAS_HAVE_OPENGL
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# error Please recompile BIAS with USE_OPENGL to use OpenGL.
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#endif // BIAS_HAVE_OPENGL
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#ifndef BIAS_HAVE_GLEW
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# error Please recompile BIAS with USE_GLEW to use GL extension handler GLEW.
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#endif // BIAS_HAVE_GLEW
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// new file:
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#include <Gui/biasgl.h>
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#endif // _glstuff_h_
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// DO NOT ADD CODE AFTER THIS LINE
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