Basic Image AlgorithmS Library
2.8.0
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This is the complete list of members for BIAS::FMatrixBase, including all inherited members.
_epipole | BIAS::FMatrixBase | protected |
_isDecomposed | BIAS::FMatrixBase | protected |
_R | BIAS::FMatrixBase | protected |
Compose(const KMatrix &K1, const RMatrixBase &R1, const Vector3< double > &C1, const KMatrix &K2, const RMatrixBase &R2, const Vector3< double > &C2) | BIAS::FMatrixBase | |
Compose(const RMatrixBase &R1, const Vector3< double > &C1, const RMatrixBase &R2, const Vector3< double > &C2) | BIAS::FMatrixBase | |
Data_ | BIAS::Matrix3x3< FMATRIX_TYPE > | protected |
FMatrixBase() | BIAS::FMatrixBase | inline |
FMatrixBase(const MatrixInitType &i) | BIAS::FMatrixBase | inlineexplicit |
FMatrixBase(const Matrix3x3< FMATRIX_TYPE > &A) | BIAS::FMatrixBase | inline |
FMatrixBase(const FMATRIX_TYPE *d) | BIAS::FMatrixBase | inlineexplicit |
FMatrixBase(const Vector3< FMATRIX_TYPE > &epipole, const RMatrixBase &R) | BIAS::FMatrixBase | inline |
FMatrixBase(const Vector3< FMATRIX_TYPE > &epipole, const Vector3< FMATRIX_TYPE > &EulerAngXYZ) | BIAS::FMatrixBase | inline |
GetAbsMaxMin(FMATRIX_TYPE &max, FMATRIX_TYPE &min) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetColumn(const unsigned int col, Vector3< FMATRIX_TYPE > &r) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetColumn(const unsigned int col) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
GetCosAngleErrorHomogenized(const BIAS::HomgPoint2D &p1, const BIAS::HomgPoint2D &p2) | BIAS::FMatrixBase | inline |
GetData() | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
GetData() const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
GetDeterminant() const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetEpipolarError(BIAS::HomgPoint2D &P1, BIAS::HomgPoint2D &P2) | BIAS::FMatrixBase | inline |
GetEpipolarErrorHomogenized(const BIAS::HomgPoint2D &P1, const BIAS::HomgPoint2D &P2) const | BIAS::FMatrixBase | inline |
GetEpipolarLineImage1(const HomgPoint2D &point) const | BIAS::FMatrixBase | |
GetEpipolarLineImage1(const HomgPoint2D &point, HomgLine2D &homline) const | BIAS::FMatrixBase | |
GetEpipolarLineImage2(const HomgPoint2D &point) const | BIAS::FMatrixBase | |
GetEpipolarLineImage2(const HomgPoint2D &point, HomgLine2D &homline) const | BIAS::FMatrixBase | |
GetInverse(Matrix3x3< FMATRIX_TYPE > &inv) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetMax() const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetMaxMin(FMATRIX_TYPE &max, FMATRIX_TYPE &min) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetMin() const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetNumElements() const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
GetRow(const unsigned int row, Vector3< FMATRIX_TYPE > &r) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
GetRow(const unsigned int row) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
InvertIP() | BIAS::Matrix3x3< FMATRIX_TYPE > | |
IsIdentity(const FMATRIX_TYPEeps=std::numeric_limits< FMATRIX_TYPE >::epsilon()) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
IsZero(const FMATRIX_TYPEeps=std::numeric_limits< FMATRIX_TYPE >::epsilon()) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Load(const std::string &fname) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
MakeSymmetric() | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Matrix3x3() | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
Matrix3x3(const FMATRIX_TYPEa0, const FMATRIX_TYPEa1, const FMATRIX_TYPEa2, const FMATRIX_TYPEa3, const FMATRIX_TYPEa4, const FMATRIX_TYPEa5, const FMATRIX_TYPEa6, const FMATRIX_TYPEa7, const FMATRIX_TYPEa8) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Matrix3x3(const MatrixInitType &i) | BIAS::Matrix3x3< FMATRIX_TYPE > | explicit |
Matrix3x3(const Matrix3x3< FMATRIX_TYPE > &A) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Matrix3x3(const Matrix< FMATRIX_TYPE > &A) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Matrix3x3(const TNT::Matrix< FMATRIX_TYPE > &A) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Mult(const Vector3< FMATRIX_TYPE > &argvec, Vector3< FMATRIX_TYPE > &destvec) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
Mult(const Matrix3x3< FMATRIX_TYPE > &argmat, Matrix3x3< FMATRIX_TYPE > &destmat) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
Mult(const Matrix3x4< FMATRIX_TYPE > &argmat, Matrix3x4< FMATRIX_TYPE > &destmat) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Normalize() | BIAS::Matrix3x3< FMATRIX_TYPE > | |
NormFrobenius() const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
NormL1() const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
NormL2() const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
operator!=(const Matrix3x3< FMATRIX_TYPE > &arg) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
operator*=(const Matrix3x3< FMATRIX_TYPE > &arg) | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
operator*=(const FMATRIX_TYPE &arg) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
operator+=(const Matrix3x3< FMATRIX_TYPE > &arg) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
operator-=(const Matrix3x3< FMATRIX_TYPE > &arg) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
operator/=(const FMATRIX_TYPE &arg) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
operator=(const Matrix3x3< FMATRIX_TYPE > &mat) | BIAS::FMatrixBase | inline |
operator==(const Matrix3x3< FMATRIX_TYPE > &arg) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
operator[](const unsigned row) | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
operator[](const unsigned row) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
Save(const std::string &fname) const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Scale(const FMATRIX_TYPE &scalar, Matrix3x3< FMATRIX_TYPE > &destmat) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
Set(const Vector3< FMATRIX_TYPE > &epipole, const RMatrixBase &R) | BIAS::FMatrixBase | inline |
Set(const Vector3< FMATRIX_TYPE > &epipole, const Vector3< FMATRIX_TYPE > &EulerAngXYZ) | BIAS::FMatrixBase | inline |
Set(RMatrixBase &R, Vector3< FMATRIX_TYPE > &C) | BIAS::FMatrixBase | inline |
SetAsCrossProductMatrix(const Vector3< FMATRIX_TYPE > &vec) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
SetAsCrossProductMatrix(const FMATRIX_TYPE &x, const FMATRIX_TYPE &y, const FMATRIX_TYPE &z) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
SetColumn(const unsigned int col, const Vector3< FMATRIX_TYPE > &c) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
SetFromColumnVectors(const BIAS::Vector3< FMATRIX_TYPE > &v0, const BIAS::Vector3< FMATRIX_TYPE > &v1, const BIAS::Vector3< FMATRIX_TYPE > &v2) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
SetFromRowVectors(const BIAS::Vector3< FMATRIX_TYPE > &v0, const BIAS::Vector3< FMATRIX_TYPE > &v1, const BIAS::Vector3< FMATRIX_TYPE > &v2) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
SetFromVector(const TNT::Vector< FMATRIX_TYPE > &vec) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
SetIdentity() | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
SetRow(const unsigned int row, const Vector3< FMATRIX_TYPE > &r) | BIAS::Matrix3x3< FMATRIX_TYPE > | |
SetZero() | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
Trace() const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
Transpose() const | BIAS::Matrix3x3< FMATRIX_TYPE > | |
Transpose(const Matrix3x3< FMATRIX_TYPE > &arg) | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
TransposedMult(const Vector3< FMATRIX_TYPE > &argvec, Vector3< FMATRIX_TYPE > &destvec) const | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
TransposeIP() | BIAS::Matrix3x3< FMATRIX_TYPE > | inline |
~FMatrixBase() | BIAS::FMatrixBase | |
~Matrix3x3() | BIAS::Matrix3x3< FMATRIX_TYPE > | virtual |