25 #ifndef __SCENEBGIMAGE_HH__
26 #define __SCENEBGIMAGE_HH__
28 #include <GLviewer/Scenes/SceneBase.hh>
29 #include <bias_config.h>
30 #include <Gui/biasgl.h>
31 #include <Base/Image/Image.hh>
32 #include <Base/Math/Vector2.hh>
33 #include <Base/Math/Vector3.hh>
52 void SetMinMagFilter(
int MinFilter,
int MagFilter);
Scene that renders a background image behind all other scenes.
GLuint BackgroundImageTex_
int GetMaxTextureSize()
Query the maximum texture size supported by OpenGL. Only valid after calling SetImage() at least once...
class BIASGLviewer_EXPORT SceneBGImage
Base class for all scenes.