Basic Image AlgorithmS Library  2.8.0
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BIAS::MapFusion Member List

This is the complete list of members for BIAS::MapFusion, including all inherited members.

ActivateFixedFunctionPipeline()BIAS::PerPixelProcessingBaseinline
AREA enum valueBIAS::MapFusion
CreateFragmentShaderProgram(const std::string &fragmentShaderCode)BIAS::PerPixelProcessingBase
CreateFragmentShaderProgramFromFile(const std::string &fragmentShaderPath)BIAS::PerPixelProcessingBase
Draw()BIAS::MapFusion
FG enum valueBIAS::MapFusion
FUSION_TYPE enum nameBIAS::MapFusion
GetBatch_()BIAS::PerPixelProcessingBaseinlineprotected
GetDepthBufferMode_()BIAS::PerPixelProcessingBaseinlineprotected
GetElementBuffer_()BIAS::PerPixelProcessingBaseprotected
GetModelViewMatrix_()BIAS::PerPixelProcessingBaseprotected
GetProjectionMatrix_()BIAS::PerPixelProcessingBaseprotected
GetRenderTarget()BIAS::PerPixelProcessingBaseinline
GetShader()BIAS::PerPixelProcessingBaseinlineprotected
GetShaderProgram_()BIAS::PerPixelProcessingBaseinlineprotected
GetTextureFromDefaultRenderTarget()BIAS::PerPixelProcessingBaseinline
GetTextureFromDefaultRenderTarget(ImageBase &texture)BIAS::PerPixelProcessingBaseinline
GetVertexBuffer_()BIAS::PerPixelProcessingBaseprotected
GetViewport_()BIAS::PerPixelProcessingBaseinlineprotected
GetViewportHeight()BIAS::PerPixelProcessingBaseinline
GetViewportWidth()BIAS::PerPixelProcessingBaseinline
GetZBufferFromDefaultRenderTarget()BIAS::PerPixelProcessingBaseinline
Init(unsigned int width, unsigned int height)BIAS::MapFusion
InitBatch_()BIAS::PerPixelProcessingBaseinlineprotected
InitPrimitiveData_()BIAS::PerPixelProcessingBaseinlineprotected
InitVertexTransformation_()BIAS::PerPixelProcessingBaseinlineprotected
MapFusion()BIAS::MapFusion
PerPixelProcessingBase()BIAS::PerPixelProcessingBase
PIXEL enum valueBIAS::MapFusion
SetDefaultFloatRenderTarget(unsigned int width, unsigned height)BIAS::PerPixelProcessingBase
SetDefaultRenderTarget(unsigned int width, unsigned height, GLenum internalFormat=GL_LUMINANCE32F_ARB)BIAS::PerPixelProcessingBase
SetDefaultRGBRenderTarget(unsigned int width, unsigned height)BIAS::PerPixelProcessingBase
SetDisparityMaps(glfTexture2D *dispMap1, glfTexture2D *dispMap2)BIAS::MapFusion
SetFilterSize(unsigned int width, unsigned int height)BIAS::MapFusioninline
SetFusionType(FUSION_TYPE fusion_type)BIAS::MapFusion
SetRenderTarget(glfFramebufferObject *renderTarget)BIAS::PerPixelProcessingBaseinline
SetViewPort(unsigned int width, unsigned int height)BIAS::PerPixelProcessingBaseinline
~MapFusion()BIAS::MapFusionvirtual
~PerPixelProcessingBase()BIAS::PerPixelProcessingBasevirtual