Basic Image AlgorithmS Library
2.8.0
|
This is the complete list of members for BIAS::CovTransformPose, including all inherited members.
_liDebugLevel | BIAS::Debug | protected |
_liNextDebugLevel | BIAS::Debug | protected |
_String2Debuglevel | BIAS::Debug | protected |
_zDebugStream | BIAS::Debug | protectedstatic |
AddDebugLevel(const long int lv) | BIAS::Debug | inline |
AddDebugLevel(const std::string &name) | BIAS::Debug | inline |
Alpha_ | BIAS::UnscentedTransform | protected |
Beta_ | BIAS::UnscentedTransform | protected |
ComputeSigmaPoints_(const Vector< double > &src_mean, const Matrix< double > &src_cov, std::vector< WeightedSigmaPoint > &sigma_points) const | BIAS::UnscentedTransform | protected |
ConsumeNextFreeDebuglevel_() | BIAS::Debug | inlineprotected |
CovTransformPose() | BIAS::CovTransformPose | |
Debug() | BIAS::Debug | inline |
Debug(const Debug &deb) | BIAS::Debug | inline |
DebugLevelIsSet(const long int lv) const | BIAS::Debug | inline |
DebugLevelIsSet(const std::string &name) const | BIAS::Debug | inline |
GetDebugLevel() const | BIAS::Debug | inline |
GetDebugStream() const | BIAS::Debug | inline |
GetDebugStream(std::ostream &os) const | BIAS::Debug | inline |
GetGlobalDebugLevel() | BIAS::Debug | inlinestatic |
GlobalDebugLevel | BIAS::Debug | protectedstatic |
Kappa_ | BIAS::UnscentedTransform | protected |
Name2DebugLevel(const std::string &name) const | BIAS::Debug | inline |
NewDebugLevel(const std::string &name) | BIAS::Debug | inline |
operator=(const Debug &deb) | BIAS::Debug | inline |
PoseEulerZYXToQuat(const Vector3< double > &posE, const Vector3< double > &rotE, const Matrix< double > &covE, Vector3< double > &posQ, Quaternion< double > &rotQ, Matrix< double > &covQ) | BIAS::CovTransformPose | |
PoseQuatToEulerZYX(const Vector3< double > &posQ, const Quaternion< double > &rotQ, const Matrix< double > &covQ, Vector3< double > &posE, Vector3< double > &rotE, Matrix< double > &covE) | BIAS::CovTransformPose | |
PrintDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
RemoveDebugLevel(const long int lv) | BIAS::Debug | inline |
RemoveDebugLevel(const std::string &name) | BIAS::Debug | inline |
SetAlpha(const double alpha) | BIAS::UnscentedTransform | inline |
SetBeta(const double beta) | BIAS::UnscentedTransform | inline |
SetDebugLevel(const long int lv) | BIAS::Debug | inline |
SetDebugLevel(const std::string &name) | BIAS::Debug | inline |
SetDebugStream(const std::ostream &os) | BIAS::Debug | inline |
SetGlobalDebugLevel(long int lev) | BIAS::Debug | inlinestatic |
SetUseSVD(const bool use_svd) | BIAS::UnscentedTransform | inline |
ShowDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
Transform(const Vector< double > &src_mean, const Matrix< double > &src_cov, Vector< double > &dst_mean, Matrix< double > &dst_cov) const | BIAS::UnscentedTransform | virtual |
Transform_(const Vector< double > &src, Vector< double > &dst) const | BIAS::CovTransformPose | protectedvirtual |
TransformPoint3D(const Vector3< double > &point3D, const Matrix3x3< double > &cov3D, const Vector3< double > &translate, const Quaternion< double > &rotate, const Matrix< double > &transformCov, Vector3< double > &resultPoint3D, Matrix3x3< double > &resultCov3D) | BIAS::CovTransformPose | |
TransformPose(const Vector3< double > &inputPos, const Quaternion< double > &inputRot, const Matrix< double > &inputCov, const Vector3< double > &translate, const Quaternion< double > &rotate, const Matrix< double > &transformCov, Vector3< double > &resultPos, Quaternion< double > &resultRot, Matrix< double > &resultCov) | BIAS::CovTransformPose | |
tType_ | BIAS::CovTransformPose | protected |
UncertaintyTransformBase() | BIAS::UncertaintyTransformBase | inlineprotected |
UnscentedTransform() | BIAS::UnscentedTransform | |
UseSVD_ | BIAS::UnscentedTransform | protected |
~CovTransformPose() | BIAS::CovTransformPose | inlinevirtual |
~Debug() | BIAS::Debug | inline |
~UncertaintyTransformBase() | BIAS::UncertaintyTransformBase | inlinevirtual |
~UnscentedTransform() | BIAS::UnscentedTransform | virtual |