Basic Image AlgorithmS Library  2.8.0
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Groups Pages
BIAS::TriangulationMidPoint Member List

This is the complete list of members for BIAS::TriangulationMidPoint, including all inherited members.

_liDebugLevelBIAS::Debugprotected
_liNextDebugLevelBIAS::Debugprotected
_String2DebuglevelBIAS::Debugprotected
_zDebugStreamBIAS::Debugprotectedstatic
AddDebugLevel(const long int lv)BIAS::Debuginline
AddDebugLevel(const std::string &name)BIAS::Debuginline
ConsumeNextFreeDebuglevel_()BIAS::Debuginlineprotected
Debug()BIAS::Debuginline
Debug(const Debug &deb)BIAS::Debuginline
DebugLevelIsSet(const long int lv) const BIAS::Debuginline
DebugLevelIsSet(const std::string &name) const BIAS::Debuginline
GetDebugLevel() const BIAS::Debuginline
GetDebugStream() const BIAS::Debuginline
GetDebugStream(std::ostream &os) const BIAS::Debuginline
GetGlobalDebugLevel()BIAS::Debuginlinestatic
GlobalDebugLevelBIAS::Debugprotectedstatic
Intersect(const std::vector< BIAS::Vector3< double > > &pos, const std::vector< BIAS::Vector3< double > > &dir, BIAS::Vector3< double > &res)BIAS::TriangulationMidPointinline
Intersect(const std::vector< BIAS::Vector3< double > > &pos, const std::vector< BIAS::Vector3< double > > &dir, BIAS::Vector3< double > &res, double &dist)BIAS::TriangulationMidPointinline
Intersect(const std::vector< BIAS::Vector3< double > > &pos, const std::vector< BIAS::Vector3< double > > &dir)BIAS::TriangulationMidPointinline
Intersect_(const std::vector< BIAS::Vector3< double > > &pos, const std::vector< BIAS::Vector3< double > > &dir, BIAS::Vector3< double > &res, double &dist, const bool computeDist)BIAS::TriangulationMidPointprotected
Name2DebugLevel(const std::string &name) const BIAS::Debuginline
NewDebugLevel(const std::string &name)BIAS::Debuginline
operator=(const Debug &deb)BIAS::Debuginline
PrintDebugLevel(std::ostream &os=std::cout) const BIAS::Debuginline
RemoveDebugLevel(const long int lv)BIAS::Debuginline
RemoveDebugLevel(const std::string &name)BIAS::Debuginline
SetDebugLevel(const long int lv)BIAS::Debuginline
SetDebugLevel(const std::string &name)BIAS::Debuginline
SetDebugStream(const std::ostream &os)BIAS::Debuginline
SetGlobalDebugLevel(long int lev)BIAS::Debuginlinestatic
ShowDebugLevel(std::ostream &os=std::cout) const BIAS::Debuginline
Triangulate(const std::vector< BIAS::ProjectionParametersBase * > &cams, const std::vector< BIAS::HomgPoint2D > &points2d, BIAS::Vector3< double > &point3d, double &dist)BIAS::TriangulationMidPointinline
Triangulate(const std::vector< BIAS::ProjectionParametersBase * > &cams, const std::vector< BIAS::HomgPoint2D > &points2d, BIAS::Vector3< double > &point3d)BIAS::TriangulationMidPointinline
Triangulate(const std::vector< BIAS::PoseParametrization > &poses, const std::vector< BIAS::HomgPoint2D > &rays, BIAS::Vector3< double > &point3d, double &dist)BIAS::TriangulationMidPointinline
Triangulate(const std::vector< BIAS::PoseParametrization > &poses, const std::vector< BIAS::HomgPoint2D > &rays, BIAS::Vector3< double > &point3d)BIAS::TriangulationMidPointinline
Triangulate_(const std::vector< BIAS::ProjectionParametersBase * > &cams, const std::vector< BIAS::HomgPoint2D > &points2d, BIAS::Vector3< double > &point3d, double &dist, const bool computeDist)BIAS::TriangulationMidPointprotected
Triangulate_(const std::vector< BIAS::PoseParametrization > &poses, const std::vector< BIAS::HomgPoint2D > &rays, BIAS::Vector3< double > &point3d, double &dist, const bool computeDist)BIAS::TriangulationMidPointprotected
TriangulationMidPoint()BIAS::TriangulationMidPoint
~Debug()BIAS::Debuginline
~TriangulationMidPoint()BIAS::TriangulationMidPoint