Basic Image AlgorithmS Library
2.8.0
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This is the complete list of members for BIAS::GeometryGL, including all inherited members.
CreateSampleDisplayListScene(int &dplistID) | BIAS::GeometryGL | static |
CreateTextureMatrix(BIAS::PMatrix &P, const unsigned int w, const unsigned int h, const bool &useRECTcoord=false) | BIAS::GeometryGL | static |
DisplayCallsSampleDisplayListScene(const double &curTime) | BIAS::GeometryGL | static |
DisplayCameraExternalParams(BIAS::PMatrix &P) | BIAS::GeometryGL | static |
DisplayCameraExternalParams(const BIAS::Vector3< double > &C, const BIAS::Vector3< double > &up, const BIAS::Vector3< double > &a) | BIAS::GeometryGL | static |
DisplayCameraInternalParams(const int &x0, const int &y0, const unsigned int &width, const unsigned int &height, const float &fovY, const float &zNear, const float &zFar) | BIAS::GeometryGL | static |
DisplayClear(const GLbitfield &mask=CLEAR_DEFAULT_MASK) | BIAS::GeometryGL | static |
DisplayCoordCross(const float &size=1.0f, const float &linewidth=1.0f) | BIAS::GeometryGL | static |
DisplayCoordCross(const float &size, const float &linewidth, const BIAS::DrawTextGL &font, const std::string &LabelX=std::string("x"), const std::string &LabelY=std::string("y"), const std::string &LabelZ=std::string("z")) | BIAS::GeometryGL | static |
DisplayCoordCrossAxesLabel(const float &size, const BIAS::DrawTextGL &font, const std::string &LabelX=std::string("x"), const std::string &LabelY=std::string("y"), const std::string &LabelZ=std::string("z")) | BIAS::GeometryGL | static |
DisplayImgPlaneTextured(BIAS::PMatrix &P, const unsigned int &w, const unsigned int &h, const int &texID, const int &texTarget, const double &scale, const bool &flipY, const BIAS::Vector4< float > &vertexColor=BIAS::Vector4< float >(1.0, 0.0, 1.0, 0.0)) | BIAS::GeometryGL | static |
DisplayP(BIAS::PMatrix &P, const unsigned int &w, const unsigned int &h, const double &scale, const float &linewidth=1.0f) | BIAS::GeometryGL | static |
DisplayQuadTexCoord2D(const BIAS::ImgObjGL &texobj, const bool &additionalFlipY) | BIAS::GeometryGL | static |
DisplayQuadTexCoord2DFull(const BIAS::ImgObjGL &texobj, const bool &additionalFlipY) | BIAS::GeometryGL | static |
DisplayRenderMode(const BIAS::RenderModeGL &m) | BIAS::GeometryGL | static |
DisplaySceneExampleSimple() | BIAS::GeometryGL | static |
DisplaySimpleAnimation(const double &time) | BIAS::GeometryGL | static |
FillCubemap(BIAS::ImgObjGL &im, const bool &mipmapColorChange=false) | BIAS::GeometryGL | static |
GeometryGL() | BIAS::GeometryGL | |
GetImgCorner2d(const unsigned int &w, const unsigned int &h, const unsigned int &corner, const int texMode, const bool flipY) | BIAS::GeometryGL | static |
GetImgCorner3d(BIAS::PMatrix &P, const unsigned int &width, const unsigned int &height, const unsigned int &corner, const double &scale) | BIAS::GeometryGL | static |
GetInfoGL(std::ostream &os) | BIAS::GeometryGL | static |
GetInfoGLDisplayLists(std::ostream &os) | BIAS::GeometryGL | static |
GetInfoGLenvironment(std::ostream &os) | BIAS::GeometryGL | static |
GetInfoGLmatrices(std::ostream &os) | BIAS::GeometryGL | static |
GetInfoGLTexID(const GLint id, int &foundTextures, std::ostream &os, const bool &noOutputIfInvalid=true) | BIAS::GeometryGL | static |
GetInfoGLTexObjects(std::ostream &os) | BIAS::GeometryGL | static |
GetInfoGLWriteMasks(std::ostream &os) | BIAS::GeometryGL | static |
GetName(const GLint flag, const bool withNumericDisplay=true, const bool numerixHexFormat=true) | BIAS::GeometryGL | static |
~GeometryGL() | BIAS::GeometryGL | virtual |