Basic Image AlgorithmS Library
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SceneOpenSceneGraphDefines.hh
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#ifndef __SceneOpenSceneGraphDefines_hh__
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#define __SceneOpenSceneGraphDefines_hh__
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#define SOSG_SWITCH_PREFIX "/sw_"
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#define SOSG_ROOT_NODE_NAME "_sceneRoot"
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#define SOSG_LIGHT_TRANSFORM_NAME "/_lightTransform"
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#define SOSG_LIGHT_SOURCE_NAME "/_lightSource"
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#define SOSG_LIGHT_REPRESENTATION_SWITCH_NAME "/_lightRepresentationSwitch"
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#define SOSG_LIGHT_REPRESENTATION_GEODE_NAME "/_lightRepresentationGeode"
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#define SOSG_KEY_FILE_NAME (std::string)("Path")
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#define SOSG_KEY_NAME (std::string)("Name")
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#define SOSG_KEY_IS_EDITABLE (std::string)("IsEditable")
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#define SOSG_KEY_NODE_TYPE (std::string)("NodeType")
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#define SOSG_KEY_IS_MODEL_SWITCH (std::string)("IsModelSwitch")
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#define SOSG_KEY_IS_MODEL_TRANSFORM (std::string)("IsModelTransform")
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#define SOSG_KEY_IS_VISIBLE (std::string)("IsVisibleInTreeCtrl")
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#define SOSG_KEY_SHOW (std::string)("Show")
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#define SOSG_KEY_IS_EXPANDED (std::string)("IsExpanded")
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#define SOSG_KEY_IS_OCCLUDER (std::string)("IsOccluder")
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#define SOSG_KEY_IS_CLIPPING_OUTSIDE (std::string)("IsClippingOutside")
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#define SOSG_KEY_MARKER_ID (std::string)("MarkerID")
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#define SOSG_KEY_SIZE_MM (std::string)("SizeMM")
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#endif
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