26 #ifndef _SPHERICALDEPTHPANORAMA_HH_
27 #define _SPHERICALDEPTHPANORAMA_HH_
29 #include <Base/Common/W32Compat.hh>
32 #include <Base/Image/Image.hh>
33 #include <Geometry/PMatrix.hh>
34 #include <Geometry/Projection.hh>
35 #include <Geometry/ProjectionParametersSpherical.hh>
36 #include <Utils/TriangleMesh.hh>
unsigned int panoramaWidth_
BIAS::Projection * pSphericalProj_
BIAS::Image< unsigned char > panoramaTexture_
BIAS::Image< float > panoramaVarianz_
This class hides the underlying projection model, like projection matrix, spherical camera...
Create and represent a 3D triangle mesh.
create and represent spherical depth panorama
BIAS::Projection * pInitialProj_