_liDebugLevel | BIAS::Debug | protected |
_liNextDebugLevel | BIAS::Debug | protected |
_String2Debuglevel | BIAS::Debug | protected |
_zDebugStream | BIAS::Debug | protectedstatic |
AdaptToCroppedImage enum value | BIAS::GLProjectionParametersInterface | |
AddDebugLevel(const long int lv) | BIAS::GLProjectionParametersBase | virtual |
BIAS::Debug::AddDebugLevel(const std::string &name) | BIAS::Debug | inline |
AppendOutputAttachment(int type, std::vector< int > args=std::vector< int >()) | BIAS::GLProjectionParametersBase | virtual |
Assign(BIAS::ProjectionParametersBase &p) | BIAS::GLProjectionParametersBase | virtual |
AutoCutImage enum value | BIAS::GLProjectionParametersInterface | |
AutoRescaleParams enum value | BIAS::GLProjectionParametersInterface | |
AutoRescaleSimple enum value | BIAS::GLProjectionParametersInterface | |
AutoSimplePerspectiveCam enum value | BIAS::GLProjectionParametersInterface | |
AutoViewingMatchBehaviour_ | BIAS::GLProjectionParametersBase | protected |
backgroundImageScene_ | BIAS::GLProjectionParametersBase | protected |
BeginDraw_(BIAS::glfFramebufferObject *theTarget=NULL) | BIAS::GLProjectionParametersBase | protectedvirtual |
callInitBeforeDraw_ | BIAS::GLProjectionParametersBase | protected |
ClearColor_ | BIAS::GLProjectionParametersBase | protected |
ClearDepth_ | BIAS::GLProjectionParametersBase | protected |
ConsumeNextFreeDebuglevel_() | BIAS::Debug | inlineprotected |
cubeSideResolution_ | BIAS::GLProjectionParametersBase | protected |
currentRenderTarget_ | BIAS::GLProjectionParametersBase | protected |
Debug() | BIAS::Debug | inline |
Debug(const Debug &deb) | BIAS::Debug | inline |
DebugLevelIsSet(const long int lv) const | BIAS::Debug | inline |
DebugLevelIsSet(const std::string &name) const | BIAS::Debug | inline |
Deny enum value | BIAS::GLProjectionParametersInterface | |
distort_ | BIAS::GLProjectionParametersBase | protected |
Draw(std::vector< BIAS::SceneBase * > &scenes, BIAS::SceneBGImage *backgroundImageScene=NULL, BIAS::glfFramebufferObject *theTarget=NULL) | BIAS::GLProjectionParametersBase | virtual |
Draw_(std::vector< SceneBase * > &scenes, BIAS::glfFramebufferObject *theTarget=NULL)=0 | BIAS::GLProjectionParametersBase | protectedpure virtual |
drawingUpperLeft_ | BIAS::GLProjectionParametersBase | protected |
DrawPartOfImage_(const unsigned int ulX, const unsigned int ulY, const unsigned int width, const unsigned int height, std::vector< SceneBase * > scenes) | BIAS::GLProjectionParametersBase | protected |
DrawWithMatchedParamsAndViewport_(int viewport[4], int imageWidth, int imageHeight, std::vector< SceneBase * > &scenes) | BIAS::GLProjectionParametersBase | protectedvirtual |
EndDraw_(BIAS::glfFramebufferObject *theTarget=NULL) | BIAS::GLProjectionParametersBase | protectedvirtual |
ExtrinsicStateChanged_ | BIAS::GLProjectionParametersBase | protected |
FirstRenderingPassFinished() | BIAS::GLProjectionParametersBase | inline |
FirstRenderingPassFinished_ | BIAS::GLProjectionParametersBase | protected |
ForceSceneUpdate() | BIAS::GLProjectionParametersBase | |
GetAttachmentByType(int type) | BIAS::GLProjectionParametersBase | virtual |
GetClearColor() | BIAS::GLProjectionParametersBase | inlinevirtual |
GetClearDepth() | BIAS::GLProjectionParametersBase | inlinevirtual |
GetDebugLevel() const | BIAS::Debug | inline |
GetDebugStream() const | BIAS::Debug | inline |
GetDebugStream(std::ostream &os) const | BIAS::Debug | inline |
GetDepth(const unsigned int x, const unsigned int y) | BIAS::GLProjectionParametersBase | virtual |
GetDepth(const BIAS::HomgPoint2D &p) | BIAS::GLProjectionParametersBase | virtual |
GetDepthMap(BIAS::Image< float > &depthMap, const float invalid=0.0) | BIAS::GLProjectionParametersBase | virtual |
GetExtrinsics(BIAS::Vector3< double > &C, BIAS::Vector3< double > &up) const | BIAS::GLProjectionParametersBase | virtual |
GetExtrinsics(BIAS::Vector3< double > &C, BIAS::RMatrix &R) const | BIAS::GLProjectionParametersBase | virtual |
GetFarClippingPlane() const | BIAS::GLProjectionParametersBase | inlinevirtual |
GetGLModelViewMatrixTransposed() | BIAS::GLProjectionParametersBase | inline |
GetGlobalDebugLevel() | BIAS::Debug | inlinestatic |
GetGLProjectionMatrixTransposed() | BIAS::GLProjectionParametersBase | inline |
GetGLViewport_(int &lowerleftx, int &lowerlefty, int &sizex, int &sizey) | BIAS::GLProjectionParametersBase | protected |
GetGreyImage(BIAS::Image< unsigned char > &image) | BIAS::GLProjectionParametersBase | virtual |
GetImage(BIAS::Image< unsigned char > &image) | BIAS::GLProjectionParametersBase | virtual |
GetMetricZMap(BIAS::Image< float > &metricZMap, const float invalid=0.0) | BIAS::GLProjectionParametersBase | virtual |
GetMyselfAsProjectionParametersBase() const | BIAS::GLProjectionParametersBase | inlinevirtual |
GetNearClippingPlane() const | BIAS::GLProjectionParametersBase | inlinevirtual |
GetRenderTarget() | BIAS::GLProjectionParametersBase | virtual |
GetViewportCoordinates(int &x, int &y) | BIAS::GLProjectionParametersBase | virtual |
GetZBuffer(BIAS::Image< float > &zBuffer) | BIAS::GLProjectionParametersBase | virtual |
GLModelViewMatrix_ | BIAS::GLProjectionParametersBase | protected |
GlobalDebugLevel | BIAS::Debug | protectedstatic |
GLProjectionMatrix_ | BIAS::GLProjectionParametersBase | protected |
GLProjectionParametersBase() | BIAS::GLProjectionParametersBase | |
informScenesOfChange_ | BIAS::GLProjectionParametersBase | protected |
InitBeforeDraw_() | BIAS::GLProjectionParametersBase | protected |
InitRaw_() | BIAS::GLProjectionParametersBase | protected |
instanceCounter | BIAS::GLProjectionParametersBase | static |
instanceNum_ | BIAS::GLProjectionParametersBase | protected |
IntrinsicStateChanged_ | BIAS::GLProjectionParametersBase | protected |
lastAutoRescaleRatio_ | BIAS::GLProjectionParametersBase | protected |
lastDrawingUpperLeft_ | BIAS::GLProjectionParametersBase | protected |
lastFullGLViewport_ | BIAS::GLProjectionParametersBase | protected |
lastUsedGLViewport_ | BIAS::GLProjectionParametersBase | protected |
Load(const std::string &filename)=0 | BIAS::GLProjectionParametersBase | pure virtual |
Name2DebugLevel(const std::string &name) const | BIAS::Debug | inline |
NewDebugLevel(const std::string &name) | BIAS::Debug | inline |
offscreenRenderingEnabled_ | BIAS::GLProjectionParametersInterface | protected |
operator=(const Debug &deb) | BIAS::Debug | inline |
outputAttachmentIdentifiers_ | BIAS::GLProjectionParametersBase | protected |
outputAttachmentOptions_ | BIAS::GLProjectionParametersBase | protected |
outputAttachments_ | BIAS::GLProjectionParametersBase | protected |
PoseValid() | BIAS::GLProjectionParametersBase | inlinevirtual |
PrepareOutputAttachments_() | BIAS::GLProjectionParametersBase | protected |
PrintDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
Project(BIAS::HomgPoint3D &point) | BIAS::GLProjectionParametersBase | virtual |
ReadDepthBufferToTexture_(int texID, int width, int height) | BIAS::GLProjectionParametersBase | protected |
RemoveDebugLevel(const long int lv) | BIAS::Debug | inline |
RemoveDebugLevel(const std::string &name) | BIAS::Debug | inline |
Rescale(float ratio) | BIAS::GLProjectionParametersBase | |
Rescale_(float scale)=0 | BIAS::GLProjectionParametersBase | protectedpure virtual |
Save(const std::string &filename) const =0 | BIAS::GLProjectionParametersBase | pure virtual |
Set(BIAS::ProjectionParametersBase *p) | BIAS::GLProjectionParametersBase | virtual |
SetAutoReshapeBehaviour(BIAS::GLProjectionParametersInterface::ViewingReshapeBehaviour newBehaviour) | BIAS::GLProjectionParametersBase | inlinevirtual |
SetClearColor(const BIAS::Vector4< float > &cc)=0 | BIAS::GLProjectionParametersBase | pure virtual |
SetClearDepth(const float d) | BIAS::GLProjectionParametersBase | inlinevirtual |
SetDebugLevel(const long int lv) | BIAS::GLProjectionParametersBase | virtual |
BIAS::Debug::SetDebugLevel(const std::string &name) | BIAS::Debug | inline |
SetDebugStream(const std::ostream &os) | BIAS::Debug | inline |
SetExtrinsics(const BIAS::HomgPoint3D &C, const BIAS::RMatrix &R) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::RMatrix &R) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::HomgPoint3D &C, const BIAS::Quaternion< double > &Q) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::Quaternion< double > &Q) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(float eyex, float eyey, float eyez, float scenex, float sceney, float scenez, float upx, float upy, float upz) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::Vector3< double > &scenePoint, const BIAS::Vector3< double > &up) | BIAS::GLProjectionParametersBase | virtual |
SetFarClippingPlane(float f) | BIAS::GLProjectionParametersBase | virtual |
SetGLCameraToLocal() | BIAS::GLProjectionParametersBase | virtual |
SetGLMatrices(bool forceUpdate=true)=0 | BIAS::GLProjectionParametersBase | pure virtual |
SetGlobalDebugLevel(long int lev) | BIAS::Debug | inlinestatic |
SetGLViewport_(int lowerleftx, int lowerlefty, int sizex, int sizey) | BIAS::GLProjectionParametersBase | protected |
SetIntrinsics(BIAS::ProjectionParametersBase *p) | BIAS::GLProjectionParametersBase | virtual |
SetNearClippingPlane(float n) | BIAS::GLProjectionParametersBase | virtual |
SetRenderTarget(BIAS::glfRenderTarget *RT) | BIAS::GLProjectionParametersBase | virtual |
SetToUnknownState_() | BIAS::GLProjectionParametersBase | protected |
SetZClippingPlanes(float n, float f) | BIAS::GLProjectionParametersBase | virtual |
ShowDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
SubtractFromBackgroundImage(bool subtract=true) | BIAS::GLProjectionParametersBase | inline |
subtractFromBackgroundImage_ | BIAS::GLProjectionParametersBase | protected |
SwitchToOffscreenRendering(bool offscreen=true) | BIAS::GLProjectionParametersBase | virtual |
TranslateDepthToZ(BIAS::Image< float > &depthtoz, const float invalid=0.0, const bool flip=true) const | BIAS::GLProjectionParametersBase | virtual |
TranslateZToDepth(BIAS::Image< float > &ztodepth, const float invalid=0.0, const bool flip=true) const | BIAS::GLProjectionParametersBase | virtual |
TranslateZToMetricZ(BIAS::Image< float > &depthMap, const float invalid=0.0, const bool flip=true) const | BIAS::GLProjectionParametersBase | virtual |
UnProject(const unsigned int x, const unsigned int y) | BIAS::GLProjectionParametersBase | virtual |
UnProject(const BIAS::HomgPoint2D &p) | BIAS::GLProjectionParametersBase | |
UnProject(BIAS::HomgPoint2D &point2D, double depth) | BIAS::GLProjectionParametersBase | virtual |
UpdateGLModelViewMatrix_() | BIAS::GLProjectionParametersBase | protected |
UpdateGLProjectionMatrix_(unsigned int x0, unsigned int y0, unsigned int width, unsigned int height)=0 | BIAS::GLProjectionParametersBase | pure virtual |
useStencilBuffer_ | BIAS::GLProjectionParametersBase | protected |
ViewingReshapeBehaviour enum name | BIAS::GLProjectionParametersInterface | |
XMLRead(const std::string &Filename)=0 | BIAS::GLProjectionParametersBase | pure virtual |
XMLWrite(const std::string &Filename) const =0 | BIAS::GLProjectionParametersBase | pure virtual |
Z2Depth_(const int x, const int y, const double z) const =0 | BIAS::GLProjectionParametersBase | protectedpure virtual |
ZBufferToDepthMap_(BIAS::Image< float > &depthMap) | BIAS::GLProjectionParametersBase | protectedvirtual |
zFar_ | BIAS::GLProjectionParametersBase | protected |
zNear_ | BIAS::GLProjectionParametersBase | protected |
~Debug() | BIAS::Debug | inline |
~GLProjectionParametersBase() | BIAS::GLProjectionParametersBase | virtual |
~GLProjectionParametersInterface() | BIAS::GLProjectionParametersInterface | inlinevirtual |