Basic Image AlgorithmS Library  2.8.0
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BIAS::PMDWarp Member List

This is the complete list of members for BIAS::PMDWarp, including all inherited members.

batch_BIAS::PMDWarpprotected
ChangeZClipping(double zNear, double zFar)BIAS::PMDWarp
defaultRendering_BIAS::PMDWarpprotected
depthBufferMode_BIAS::PMDWarpprotected
depthImageHeight_BIAS::PMDWarpprotected
depthImageWidth_BIAS::PMDWarpprotected
Draw()BIAS::PMDWarp
elements_BIAS::PMDWarpprotected
ExecuteLinearHypothesesAssignment(const BIAS::ProjectionParametersPerspective &relativePpp, double zNear, double zFar, float N, int output=0)BIAS::PMDWarp
fragmentProgram_BIAS::PMDWarpprotected
geometryProgram_BIAS::PMDWarpprotected
GetBatch()BIAS::PMDWarp
GetDepthBufferMode()BIAS::PMDWarp
globalModelViewNProjection_BIAS::PMDWarpprotected
globalViewport_BIAS::PMDWarpprotected
Init(const BIAS::ProjectionParametersPerspective &pppd, bool targetParametersHaveDistortion=false)BIAS::PMDWarp
maxSize_BIAS::PMDWarpprotected
modelView_BIAS::PMDWarpprotected
pmdDepthImage_BIAS::PMDWarpprotected
pmdParams_BIAS::PMDWarpprotected
PMDWarp()BIAS::PMDWarp
Projection_BIAS::PMDWarpprotected
projectiveTexture_BIAS::PMDWarpprotected
SetDispForDistanceAndScale(const float &dist_from_cam, const float &disp, const float &scale)BIAS::PMDWarp
SetRenderTarget(const BIAS::glfRenderTarget *renderTarget)BIAS::PMDWarp
SetTargetCameraParameters(const BIAS::ProjectionParametersPerspective &relativePpp, double zNear, double zFar)BIAS::PMDWarp
SetTargetCameraParameters(BIAS::Matrix4x4< double > modelViewMatrix, BIAS::Matrix4x4< double > projectionMatrix, unsigned int width, unsigned int height)BIAS::PMDWarp
SetTargetCameraParametersToGlobal(bool global)BIAS::PMDWarp
SetupDefaultPrimitiveRendering_()BIAS::PMDWarpprotected
SetupShadersDefault_()BIAS::PMDWarpprotected
SetupShadersProjectiveTexturing_()BIAS::PMDWarpprotected
SetViewportSize(unsigned int width, unsigned int height)BIAS::PMDWarp
SetViewportToGlobal(bool global)BIAS::PMDWarp
shaderProgram_BIAS::PMDWarpprotected
targetParametersHaveDistortion_BIAS::PMDWarpprotected
targetParams_BIAS::PMDWarpprotected
textureMatrix_BIAS::PMDWarpprotected
UploadDepthMap(const BIAS::Image< float > &pmdDepthImage)BIAS::PMDWarp
UploadDepthMap(const BIAS::ImageBase &pmdDepthImage)BIAS::PMDWarp
UploadProjectiveTexture(const BIAS::Image< unsigned char > &projectiveTexture)BIAS::PMDWarp
UseProjectiveTexturing(const BIAS::ProjectionParametersPerspective &ppp)BIAS::PMDWarp
vertexProgram_BIAS::PMDWarpprotected
vertices_BIAS::PMDWarpprotected
viewport_BIAS::PMDWarpprotected
~PMDWarp()BIAS::PMDWarp