This is the complete list of members for BIAS::PMDWarp, including all inherited members.
batch_ | BIAS::PMDWarp | protected |
ChangeZClipping(double zNear, double zFar) | BIAS::PMDWarp | |
defaultRendering_ | BIAS::PMDWarp | protected |
depthBufferMode_ | BIAS::PMDWarp | protected |
depthImageHeight_ | BIAS::PMDWarp | protected |
depthImageWidth_ | BIAS::PMDWarp | protected |
Draw() | BIAS::PMDWarp | |
elements_ | BIAS::PMDWarp | protected |
ExecuteLinearHypothesesAssignment(const BIAS::ProjectionParametersPerspective &relativePpp, double zNear, double zFar, float N, int output=0) | BIAS::PMDWarp | |
fragmentProgram_ | BIAS::PMDWarp | protected |
geometryProgram_ | BIAS::PMDWarp | protected |
GetBatch() | BIAS::PMDWarp | |
GetDepthBufferMode() | BIAS::PMDWarp | |
globalModelViewNProjection_ | BIAS::PMDWarp | protected |
globalViewport_ | BIAS::PMDWarp | protected |
Init(const BIAS::ProjectionParametersPerspective &pppd, bool targetParametersHaveDistortion=false) | BIAS::PMDWarp | |
maxSize_ | BIAS::PMDWarp | protected |
modelView_ | BIAS::PMDWarp | protected |
pmdDepthImage_ | BIAS::PMDWarp | protected |
pmdParams_ | BIAS::PMDWarp | protected |
PMDWarp() | BIAS::PMDWarp | |
Projection_ | BIAS::PMDWarp | protected |
projectiveTexture_ | BIAS::PMDWarp | protected |
SetDispForDistanceAndScale(const float &dist_from_cam, const float &disp, const float &scale) | BIAS::PMDWarp | |
SetRenderTarget(const BIAS::glfRenderTarget *renderTarget) | BIAS::PMDWarp | |
SetTargetCameraParameters(const BIAS::ProjectionParametersPerspective &relativePpp, double zNear, double zFar) | BIAS::PMDWarp | |
SetTargetCameraParameters(BIAS::Matrix4x4< double > modelViewMatrix, BIAS::Matrix4x4< double > projectionMatrix, unsigned int width, unsigned int height) | BIAS::PMDWarp | |
SetTargetCameraParametersToGlobal(bool global) | BIAS::PMDWarp | |
SetupDefaultPrimitiveRendering_() | BIAS::PMDWarp | protected |
SetupShadersDefault_() | BIAS::PMDWarp | protected |
SetupShadersProjectiveTexturing_() | BIAS::PMDWarp | protected |
SetViewportSize(unsigned int width, unsigned int height) | BIAS::PMDWarp | |
SetViewportToGlobal(bool global) | BIAS::PMDWarp | |
shaderProgram_ | BIAS::PMDWarp | protected |
targetParametersHaveDistortion_ | BIAS::PMDWarp | protected |
targetParams_ | BIAS::PMDWarp | protected |
textureMatrix_ | BIAS::PMDWarp | protected |
UploadDepthMap(const BIAS::Image< float > &pmdDepthImage) | BIAS::PMDWarp | |
UploadDepthMap(const BIAS::ImageBase &pmdDepthImage) | BIAS::PMDWarp | |
UploadProjectiveTexture(const BIAS::Image< unsigned char > &projectiveTexture) | BIAS::PMDWarp | |
UseProjectiveTexturing(const BIAS::ProjectionParametersPerspective &ppp) | BIAS::PMDWarp | |
vertexProgram_ | BIAS::PMDWarp | protected |
vertices_ | BIAS::PMDWarp | protected |
viewport_ | BIAS::PMDWarp | protected |
~PMDWarp() | BIAS::PMDWarp | |