Basic Image AlgorithmS Library
2.8.0
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This is the complete list of members for BIAS::HomgPoint3D, including all inherited members.
Add(const HOMGPOINT3D_TYPE &scalar, Vector4< HOMGPOINT3D_TYPE > &dest) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Add(const Vector4< HOMGPOINT3D_TYPE > &argvec, Vector4< HOMGPOINT3D_TYPE > &destvec) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
AddIP(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
AddIP(const Vector4< HOMGPOINT3D_TYPE > &argvec) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
begin() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
begin() | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
clear() | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Copy(const HOMGPOINT3D_TYPE *pv) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
data_ | BIAS::Vector4< HOMGPOINT3D_TYPE > | protected |
Dist(const Vector4< HOMGPOINT3D_TYPE > &vec) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Distance(const HomgPoint3D &point) const | BIAS::HomgPoint3D | inline |
Divide(const HOMGPOINT3D_TYPE &scalar, Vector4< HOMGPOINT3D_TYPE > &dest) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
DivideIP(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
ElementwiseProduct(const Vector4< HOMGPOINT3D_TYPE > &argvec, Vector4< HOMGPOINT3D_TYPE > &destvec) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
end() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
end() | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
GetData() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
GetData() | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
GetEuclidean(Vector3< HOMGPOINT3D_TYPE > &dest) const | BIAS::HomgPoint3D | inline |
GetEuclidean() const | BIAS::HomgPoint3D | inline |
GetEuclideanX() const | BIAS::HomgPoint3D | inline |
GetEuclideanY() const | BIAS::HomgPoint3D | inline |
GetEuclideanZ() const | BIAS::HomgPoint3D | inline |
GetEuclidian(Vector3< HOMGPOINT3D_TYPE > &dest) const | BIAS::HomgPoint3D | inline |
GetEuclidian() const | BIAS::HomgPoint3D | inline |
GetEuclidianX() const | BIAS::HomgPoint3D | inline |
GetEuclidianY() const | BIAS::HomgPoint3D | inline |
GetEuclidianZ() const | BIAS::HomgPoint3D | inline |
GetNumElements() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
GetW() const | BIAS::HomgPoint3D | inline |
GetW() | BIAS::HomgPoint3D | inline |
GetX() const | BIAS::HomgPoint3D | inline |
GetY() const | BIAS::HomgPoint3D | inline |
GetZ() const | BIAS::HomgPoint3D | inline |
HomgPoint3D() | BIAS::HomgPoint3D | inline |
HomgPoint3D(const HomgPoint3D &p) | BIAS::HomgPoint3D | inline |
HomgPoint3D(const Vector4< HOMGPOINT3D_TYPE > &p) | BIAS::HomgPoint3D | inline |
HomgPoint3D(const Vector3< HOMGPOINT3D_TYPE > &vec) | BIAS::HomgPoint3D | inlineexplicit |
HomgPoint3D(const HOMGPOINT3D_TYPE &scalar) | BIAS::HomgPoint3D | inlineexplicit |
HomgPoint3D(const HOMGPOINT3D_TYPE *pv) | BIAS::HomgPoint3D | inlineexplicit |
HomgPoint3D(char *s) | BIAS::HomgPoint3D | inlineexplicit |
HomgPoint3D(const HOMGPOINT3D_TYPE &x, const HOMGPOINT3D_TYPE &y, const HOMGPOINT3D_TYPE &z) | BIAS::HomgPoint3D | inline |
HomgPoint3D(const Vector< double > &vec) | BIAS::HomgPoint3D | inline |
HomgPoint3D(const HOMGPOINT3D_TYPE &x, const HOMGPOINT3D_TYPE &y, const HOMGPOINT3D_TYPE &z, const HOMGPOINT3D_TYPE &w) | BIAS::HomgPoint3D | inline |
Homogenize() | BIAS::HomgPoint3D | inline |
IsAtInfinity() const | BIAS::HomgPoint3D | inline |
IsHomogenized() const | BIAS::HomgPoint3D | inline |
Load(const std::string &filename) | BIAS::Vector4< HOMGPOINT3D_TYPE > | |
Multiply(const HOMGPOINT3D_TYPE &scalar, Vector4< HOMGPOINT3D_TYPE > &dest) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
MultiplyIP(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
NormL1() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
NormL2() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator!=(const HomgPoint3D &arg) const | BIAS::HomgPoint3D | inline |
Vector4< HOMGPOINT3D_TYPE >::operator!=(const Vector4< HOMGPOINT3D_TYPE > &arg) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator*=(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator+=(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator+=(const Vector4< HOMGPOINT3D_TYPE > &argvec) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator-=(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator-=(const Vector4< HOMGPOINT3D_TYPE > &argvec) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator/=(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator=(const Vector4< HOMGPOINT3D_TYPE > &vec) | BIAS::HomgPoint3D | inline |
operator=(const HOMGPOINT3D_TYPE &scalar) | BIAS::HomgPoint3D | inline |
operator=(const Vector3< HOMGPOINT3D_TYPE > &vec) | BIAS::HomgPoint3D | inline |
operator==(const HomgPoint3D &arg) const | BIAS::HomgPoint3D | inline |
Vector4< HOMGPOINT3D_TYPE >::operator==(const Vector4< HOMGPOINT3D_TYPE > &arg) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator[](const int i) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
operator[](const int i) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
OuterProduct(const Vector4< HOMGPOINT3D_TYPE > &v) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | |
Save(const std::string &filename) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | |
ScalarProduct(const Vector4< HOMGPOINT3D_TYPE > &argvec, HOMGPOINT3D_TYPE &result) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
ScalarProduct(const Vector4< HOMGPOINT3D_TYPE > &argvec) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Set(const HOMGPOINT3D_TYPE &x, const HOMGPOINT3D_TYPE &y, const HOMGPOINT3D_TYPE &z) | BIAS::HomgPoint3D | inline |
Set(const HOMGPOINT3D_TYPE &x, const HOMGPOINT3D_TYPE &y, const HOMGPOINT3D_TYPE &z, const HOMGPOINT3D_TYPE &w) | BIAS::HomgPoint3D | inline |
Set(const Vector3< HOMGPOINT3D_TYPE > &vec) | BIAS::HomgPoint3D | inline |
Vector4< HOMGPOINT3D_TYPE >::Set(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
SetZero() | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
size() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Size() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Sub(const HOMGPOINT3D_TYPE &scalar, Vector4< HOMGPOINT3D_TYPE > &dest) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Sub(const Vector4< HOMGPOINT3D_TYPE > &argvec, Vector4< HOMGPOINT3D_TYPE > &destvec) const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
SubIP(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
SubIP(const Vector4< HOMGPOINT3D_TYPE > &argvec) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
transposed() const | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
value_type typedef | BIAS::Vector4< HOMGPOINT3D_TYPE > | |
Vector4() | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Vector4(const Vector4< HOMGPOINT3D_TYPE > &vec) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Vector4(const HOMGPOINT3D_TYPE &scalar) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inlineexplicit |
Vector4(const HOMGPOINT3D_TYPE *pv) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inlineexplicit |
Vector4(char *s) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inlineexplicit |
Vector4(const HOMGPOINT3D_TYPEv0, const HOMGPOINT3D_TYPEv1, const HOMGPOINT3D_TYPEv2, const HOMGPOINT3D_TYPEv3) | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |
Vector4(const Vector< HOMGPOINT3D_TYPE > &v) | BIAS::Vector4< HOMGPOINT3D_TYPE > | |
~HomgPoint3D() | BIAS::HomgPoint3D | inline |
~Vector4() | BIAS::Vector4< HOMGPOINT3D_TYPE > | inline |