Basic Image AlgorithmS Library
2.8.0
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This is the complete list of members for BIAS::HMatrixBase, including all inherited members.
Data_ | BIAS::Matrix3x3< HMATRIX_TYPE > | protected |
GetAbsMaxMin(HMATRIX_TYPE &max, HMATRIX_TYPE &min) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetColumn(const unsigned int col, Vector3< HMATRIX_TYPE > &r) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetColumn(const unsigned int col) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
GetData() | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
GetData() const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
GetDeterminant() const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetInverse(Matrix3x3< HMATRIX_TYPE > &inv) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetMax() const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetMaxMin(HMATRIX_TYPE &max, HMATRIX_TYPE &min) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetMin() const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetNumElements() const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
GetRow(const unsigned int row, Vector3< HMATRIX_TYPE > &r) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
GetRow(const unsigned int row) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
HMatrixBase() | BIAS::HMatrixBase | inline |
HMatrixBase(const MatrixInitType &i) | BIAS::HMatrixBase | inlineexplicit |
HMatrixBase(const HMatrixBase &A) | BIAS::HMatrixBase | inline |
HMatrixBase(const Matrix3x3< HMATRIX_TYPE > &A) | BIAS::HMatrixBase | inline |
HMatrixBase(const Matrix< HMATRIX_TYPE > &A) | BIAS::HMatrixBase | inline |
InvertIP() | BIAS::Matrix3x3< HMATRIX_TYPE > | |
IsIdentity(const HMATRIX_TYPEeps=std::numeric_limits< HMATRIX_TYPE >::epsilon()) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
IsZero(const HMATRIX_TYPEeps=std::numeric_limits< HMATRIX_TYPE >::epsilon()) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Load(const std::string &fname) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
MakeSymmetric() | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Matrix3x3() | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
Matrix3x3(const HMATRIX_TYPEa0, const HMATRIX_TYPEa1, const HMATRIX_TYPEa2, const HMATRIX_TYPEa3, const HMATRIX_TYPEa4, const HMATRIX_TYPEa5, const HMATRIX_TYPEa6, const HMATRIX_TYPEa7, const HMATRIX_TYPEa8) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Matrix3x3(const MatrixInitType &i) | BIAS::Matrix3x3< HMATRIX_TYPE > | explicit |
Matrix3x3(const Matrix3x3< HMATRIX_TYPE > &A) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Matrix3x3(const Matrix< HMATRIX_TYPE > &A) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Matrix3x3(const TNT::Matrix< HMATRIX_TYPE > &A) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Mult(const Vector3< HMATRIX_TYPE > &argvec, Vector3< HMATRIX_TYPE > &destvec) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
Mult(const Matrix3x3< HMATRIX_TYPE > &argmat, Matrix3x3< HMATRIX_TYPE > &destmat) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
Mult(const Matrix3x4< HMATRIX_TYPE > &argmat, Matrix3x4< HMATRIX_TYPE > &destmat) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Normalize() | BIAS::Matrix3x3< HMATRIX_TYPE > | |
NormFrobenius() const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
NormL1() const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
NormL2() const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
operator!=(const Matrix3x3< HMATRIX_TYPE > &arg) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
operator*=(const Matrix3x3< HMATRIX_TYPE > &arg) | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
operator*=(const HMATRIX_TYPE &arg) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
operator+=(const Matrix3x3< HMATRIX_TYPE > &arg) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
operator-=(const Matrix3x3< HMATRIX_TYPE > &arg) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
operator/=(const HMATRIX_TYPE &arg) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
operator=(const HMatrixBase &mat) | BIAS::HMatrixBase | inline |
Matrix3x3< HMATRIX_TYPE >::operator=(const Matrix3x3< HMATRIX_TYPE > &mat) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
operator==(const Matrix3x3< HMATRIX_TYPE > &arg) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
operator[](const unsigned row) | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
operator[](const unsigned row) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
Save(const std::string &fname) const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Scale(const HMATRIX_TYPE &scalar, Matrix3x3< HMATRIX_TYPE > &destmat) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
SetAsCrossProductMatrix(const Vector3< HMATRIX_TYPE > &vec) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
SetAsCrossProductMatrix(const HMATRIX_TYPE &x, const HMATRIX_TYPE &y, const HMATRIX_TYPE &z) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
SetColumn(const unsigned int col, const Vector3< HMATRIX_TYPE > &c) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
SetFromColumnVectors(const BIAS::Vector3< HMATRIX_TYPE > &v0, const BIAS::Vector3< HMATRIX_TYPE > &v1, const BIAS::Vector3< HMATRIX_TYPE > &v2) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
SetFromRowVectors(const BIAS::Vector3< HMATRIX_TYPE > &v0, const BIAS::Vector3< HMATRIX_TYPE > &v1, const BIAS::Vector3< HMATRIX_TYPE > &v2) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
SetFromVector(const TNT::Vector< HMATRIX_TYPE > &vec) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
SetIdentity() | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
SetRow(const unsigned int row, const Vector3< HMATRIX_TYPE > &r) | BIAS::Matrix3x3< HMATRIX_TYPE > | |
SetZero() | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
Trace() const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
Transpose() const | BIAS::Matrix3x3< HMATRIX_TYPE > | |
Transpose(const Matrix3x3< HMATRIX_TYPE > &arg) | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
TransposedMult(const Vector3< HMATRIX_TYPE > &argvec, Vector3< HMATRIX_TYPE > &destvec) const | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
TransposeIP() | BIAS::Matrix3x3< HMATRIX_TYPE > | inline |
~HMatrixBase() | BIAS::HMatrixBase | |
~Matrix3x3() | BIAS::Matrix3x3< HMATRIX_TYPE > | virtual |