1 #ifndef __OnlyRotationControl_HH__
2 #define __OnlyRotationControl_HH__
4 #include <bias_config.h>
6 #include <GLviewer/Controller/ControlInterface.hh>
7 #include <Base/Math/Vector3.hh>
24 bool RightMouseMoved(
int x1,
int x2,
int y1,
int y2);
32 bool LeftMouseMoved(
int x1,
int x2,
int y1,
int y2);
39 bool MiddleMouseMoved(
int x1,
int x2,
int y1,
int y2);
45 bool LeftMouseDoubleClicked(
int x,
int y);
50 bool LeftAndRightMouseMoved(
int x1,
int x2,
int y1,
int y2);
55 bool RightMouseDoubleClicked(
int ,
int );
class for camera movement in fixed position, only rotation mode.
Defines the common interface used for communication between rendering components. ...