25 #ifndef __glfVertexBuffer_hh__
26 #define __glfVertexBuffer_hh__
28 #include "glfVertexFormat.hh"
51 const void* data = NULL,
bool useBufferIfPossible =
true);
60 Create((
int)vertices.size(), format, &vertices[0]);
78 int GetNumVertices()
const;
112 #endif // __glfVertexBuffer_hh__
A vertex buffer contains an array of vertices that can be used for rendering.
void Create(const std::vector< T > &vertices, const glfVertexFormat &format)
Secure convenience wrapper for other glfVertexBuffer::Create method.
glfVertexFormat GetFormat() const