Basic Image AlgorithmS Library  2.8.0
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BIAS::HomgPoint2DCov Member List

This is the complete list of members for BIAS::HomgPoint2DCov, including all inherited members.

CheckSymmetry() const BIAS::HomgPoint2DCov
Data_BIAS::Matrix3x3< double >protected
GetAbsMaxMin(double &max, double &min) constBIAS::Matrix3x3< double >
GetColumn(const unsigned int col, Vector3< double > &r) constBIAS::Matrix3x3< double >
GetColumn(const unsigned int col) constBIAS::Matrix3x3< double >inline
GetData()BIAS::Matrix3x3< double >inline
GetData() constBIAS::Matrix3x3< double >inline
GetDeterminant() constBIAS::Matrix3x3< double >
GetEuclidean() const BIAS::HomgPoint2DCov
GetInverse(Matrix3x3< double > &inv) constBIAS::Matrix3x3< double >
GetMax() constBIAS::Matrix3x3< double >
GetMaxMin(double &max, double &min) constBIAS::Matrix3x3< double >
GetMin() constBIAS::Matrix3x3< double >
GetNumElements() constBIAS::Matrix3x3< double >inline
GetRow(const unsigned int row, Vector3< double > &r) constBIAS::Matrix3x3< double >
GetRow(const unsigned int row) constBIAS::Matrix3x3< double >inline
HomgPoint2DCov()BIAS::HomgPoint2DCov
HomgPoint2DCov(const MatrixInitType &i)BIAS::HomgPoint2DCov
HomgPoint2DCov(const Matrix2x2< double > &m)BIAS::HomgPoint2DCovexplicit
HomgPoint2DCov(const Matrix3x3< double > &m)BIAS::HomgPoint2DCovexplicit
HomgPoint2DCov(const Matrix< double > &m)BIAS::HomgPoint2DCovexplicit
HomgPoint2DCov(const TNT::Matrix< double > &m)BIAS::HomgPoint2DCovexplicit
Homogenize(HomgPoint2D &p)BIAS::HomgPoint2DCov
InvertIP()BIAS::Matrix3x3< double >
IsHomogenized() const BIAS::HomgPoint2DCovinline
IsIdentity(const doubleeps=std::numeric_limits< double >::epsilon()) constBIAS::Matrix3x3< double >
IsZero() const BIAS::HomgPoint2DCovinline
Matrix3x3< double >::IsZero(const doubleeps=std::numeric_limits< double >::epsilon()) constBIAS::Matrix3x3< double >
Load(const std::string &fname)BIAS::Matrix3x3< double >
MakeSymmetric()BIAS::HomgPoint2DCov
Matrix3x3()BIAS::Matrix3x3< double >inline
Matrix3x3(const doublea0, const doublea1, const doublea2, const doublea3, const doublea4, const doublea5, const doublea6, const doublea7, const doublea8)BIAS::Matrix3x3< double >
Matrix3x3(const MatrixInitType &i)BIAS::Matrix3x3< double >explicit
Matrix3x3(const Matrix3x3< double > &A)BIAS::Matrix3x3< double >
Matrix3x3(const Matrix< double > &A)BIAS::Matrix3x3< double >
Matrix3x3(const TNT::Matrix< double > &A)BIAS::Matrix3x3< double >
Mult(const Vector3< double > &argvec, Vector3< double > &destvec) constBIAS::Matrix3x3< double >inline
Mult(const Matrix3x3< double > &argmat, Matrix3x3< double > &destmat) constBIAS::Matrix3x3< double >inline
Mult(const Matrix3x4< double > &argmat, Matrix3x4< double > &destmat) constBIAS::Matrix3x3< double >
Normalize(HomgPoint2D &p)BIAS::HomgPoint2DCov
Matrix3x3< double >::Normalize()BIAS::Matrix3x3< double >
NormFrobenius() constBIAS::Matrix3x3< double >inline
NormL1() constBIAS::Matrix3x3< double >inline
NormL2() constBIAS::Matrix3x3< double >inline
operator!=(const Matrix3x3< double > &arg) constBIAS::Matrix3x3< double >inline
operator*=(const Matrix3x3< double > &arg)BIAS::Matrix3x3< double >inline
operator*=(const double &arg)BIAS::Matrix3x3< double >
operator+=(const Matrix3x3< double > &arg)BIAS::Matrix3x3< double >
operator-=(const Matrix3x3< double > &arg)BIAS::Matrix3x3< double >
operator/=(const double &arg)BIAS::Matrix3x3< double >
operator=(const Matrix3x3< double > &mat)BIAS::Matrix3x3< double >
operator==(const Matrix3x3< double > &arg) constBIAS::Matrix3x3< double >
operator[](const unsigned row)BIAS::Matrix3x3< double >inline
operator[](const unsigned row) constBIAS::Matrix3x3< double >inline
Save(const std::string &fname) constBIAS::Matrix3x3< double >
Scale(const double &scalar, Matrix3x3< double > &destmat) constBIAS::Matrix3x3< double >inline
SetAndMakeSymmetric(const Matrix3x3< double > &m)BIAS::HomgPoint2DCov
SetAsCrossProductMatrix(const Vector3< double > &vec)BIAS::Matrix3x3< double >
SetAsCrossProductMatrix(const double &x, const double &y, const double &z)BIAS::Matrix3x3< double >
SetColumn(const unsigned int col, const Vector3< double > &c)BIAS::Matrix3x3< double >
SetEuclidean(const Matrix2x2< double > &m)BIAS::HomgPoint2DCov
SetFromColumnVectors(const BIAS::Vector3< double > &v0, const BIAS::Vector3< double > &v1, const BIAS::Vector3< double > &v2)BIAS::Matrix3x3< double >
SetFromRowVectors(const BIAS::Vector3< double > &v0, const BIAS::Vector3< double > &v1, const BIAS::Vector3< double > &v2)BIAS::Matrix3x3< double >
SetFromVector(const TNT::Vector< double > &vec)BIAS::Matrix3x3< double >
SetIdentity()BIAS::Matrix3x3< double >inline
SetRow(const unsigned int row, const Vector3< double > &r)BIAS::Matrix3x3< double >
SetZero()BIAS::Matrix3x3< double >inline
Trace() constBIAS::Matrix3x3< double >inline
Transpose() constBIAS::Matrix3x3< double >
Transpose(const Matrix3x3< double > &arg)BIAS::Matrix3x3< double >inline
TransposedMult(const Vector3< double > &argvec, Vector3< double > &destvec) constBIAS::Matrix3x3< double >inline
TransposeIP()BIAS::Matrix3x3< double >inline
~HomgPoint2DCov()BIAS::HomgPoint2DCovvirtual
~Matrix3x3()BIAS::Matrix3x3< double >virtual