1 #include "CameraViewInternals.hh"
3 #include <Base/Debug/Error.hh>
4 #include <Base/Debug/DebugSimple.hh>
12 : frustum(cFrustum), viewport(cViewport)
18 os<<
"CameraViewInternals : "<<endl;
19 frustum.Print(os); os<<endl;
20 viewport.Print(os); os<<endl;
26 frustum.InitMembers();
27 viewport.InitMembers();
30 #ifdef BIAS_HAVE_OPENGL
31 #include <Gui/biasgl.h>
37 #endif // BIAS_HAVE_OPENGL
describes internal parameter Frustum of an (OpenGL) camera view
describes internal parameter viewport of an (OpenGL) camera view
CameraViewInternals()
destructor
std::ostream & Print(std::ostream &os=std::cout) const