25 #ifndef __SCENEGLUTPRMITIVES_H__
26 #define __SCENEGLUTPRMITIVES_H__
28 #include <bias_config.h>
30 #include <GLviewer/Scenes/SceneBase.hh>
57 void SetDrawTeapot(
bool draw,
double size){bTeapot_ = draw; fTeapotSize_ = size;}
58 void SetDrawCube(
bool draw,
double size){bCube_ = draw; fCubeSize_ = size;}
75 #endif // __SCENEGLUTPRMITIVES_H__
void SetDrawTetrahedron(bool draw)
void SetDrawIcosahedron(bool draw)
Class for rendering the Glut primitives like teapot, cube, tetrahedron and icosahedron. Mainly used to test rendering without SceneGraph library.
virtual ~SceneGlutPrimitives()
Base class for all scenes.
void SetDrawCube(bool draw, double size)
void SetDrawTeapot(bool draw, double size)