Basic Image AlgorithmS Library  2.8.0
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ExampleGGTCube.cpp
1 /*
2 This file is part of the BIAS library (Basic ImageAlgorithmS).
3 
4 Copyright (C) 2003-2009 (see file CONTACT for details)
5  Multimediale Systeme der Informationsverarbeitung
6  Institut fuer Informatik
7  Christian-Albrechts-Universitaet Kiel
8 
9 
10 BIAS is free software; you can redistribute it and/or modify
11 it under the terms of the GNU Lesser General Public License as published by
12 the Free Software Foundation; either version 2.1 of the License, or
13 (at your option) any later version.
14 
15 BIAS is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU Lesser General Public License for more details.
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20 You should have received a copy of the GNU Lesser General Public License
21 along with BIAS; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 */
24 
25 /** @example ExampleGGTCube.cpp
26  * @relates GenGroundTruth
27  @ingroup g_examples
28  @brief Example for generating a synthetic cube
29  @author MIP */
30 
31 #include <iostream>
32 #include <Utils/GenGroundTruth.hh>
33 #include <Base/Geometry/HomgPoint3D.hh>
34 
35 using namespace std;
36 using namespace BIAS;
37 
38 int main()
39 {
40  vector<HomgPoint3D> ScenePoints1;
41  vector<HomgPoint3D> ScenePoints2;
42  // generates a default cube
43  GenGroundTruth::GenerateRandomCube(ScenePoints1);
44 
45  // generate 300 points in a 150x50x50 "crystal cube"
46  GenGroundTruth::GenerateRandomCube(ScenePoints2, 300,
47  0.0, 0.0, 0.0,
48  1.0, 0.0, 0.0,
49  1.0, 1.0, 0.0,
50  0.0, 0.0, 1.0,
51  150.0, 50.0, 50.0);
52 
53  unsigned int i;
54  cout << "Points in scene 1:" << endl;
55  for (i=0;i<ScenePoints1.size();i++)
56  cout << ScenePoints1[i] << endl;
57 
58  cout << "\nPoints in scene 2:" << endl;
59  for (i=0;i<ScenePoints2.size();i++)
60  cout << ScenePoints2[i] << endl;
61 }