Add(const HOMGLINE2D_TYPE &scalar, Vector3< HOMGLINE2D_TYPE > &dest) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Add(const Vector3< HOMGLINE2D_TYPE > &argvec, Vector3< HOMGLINE2D_TYPE > &destvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
AddIP(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
AddIP(const Vector3< HOMGLINE2D_TYPE > &argvec) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
begin() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
begin() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
CartesianToPolar() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
clear() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
CoordEuclideanToSphere() const | BIAS::Vector3< HOMGLINE2D_TYPE > | |
CoordEuclidianToSphere() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
CoordSphereToEuclidean() const | BIAS::Vector3< HOMGLINE2D_TYPE > | |
CoordSphereToEuclidian() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
CrossProduct(const Vector3< HOMGLINE2D_TYPE > &argvec, Vector3< HOMGLINE2D_TYPE > &destvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
CrossProduct(const Vector3< HOMGLINE2D_TYPE > &argvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
data_ | BIAS::Vector3< HOMGLINE2D_TYPE > | protected |
Dist(const Vector3< HOMGLINE2D_TYPE > &vec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Distance(const HomgPoint2D &point) | BIAS::HomgLine2D | inline |
DistanceSquared(const HomgPoint2D &point) | BIAS::HomgLine2D | inline |
DistLinf(const Vector3< HOMGLINE2D_TYPE > &vec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Div(const HOMGLINE2D_TYPE &scalar, Vector3< HOMGLINE2D_TYPE > &dest) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Divide(const HOMGLINE2D_TYPE &scalar, Vector3< HOMGLINE2D_TYPE > &dest) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
DivideIP(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
DivIP(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
ElementwiseDivision(const Vector3< HOMGLINE2D_TYPE > &argvec, Vector3< HOMGLINE2D_TYPE > &destvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
ElementwiseDivision(const Vector3< HOMGLINE2D_TYPE > &argvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
ElementwiseProduct(const Vector3< HOMGLINE2D_TYPE > &argvec, Vector3< HOMGLINE2D_TYPE > &destvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
ElementwiseProduct(const Vector3< HOMGLINE2D_TYPE > &argvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
end() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
end() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
GetData() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
GetData() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
GetIntersectionsWithImage(unsigned int width, unsigned int height, unsigned int coo[4]) | BIAS::HomgLine2D | |
GetNormalized() const | BIAS::Vector3< HOMGLINE2D_TYPE > | |
GetNumElements() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
GetPerpendicularLine(HomgPoint2D &point, HomgLine2D &perpline) | BIAS::HomgLine2D | inline |
GetSkewSymmetricMatrix() const | BIAS::Vector3< HOMGLINE2D_TYPE > | |
GetW() | BIAS::HomgLine2D | inline |
HomgLine2D() | BIAS::HomgLine2D | inline |
HomgLine2D(const Vector3< HOMGLINE2D_TYPE > &vec) | BIAS::HomgLine2D | inlineexplicit |
HomgLine2D(HOMGLINE2D_TYPE a, HOMGLINE2D_TYPE b, HOMGLINE2D_TYPE c) | BIAS::HomgLine2D | inline |
HomgLine2D(const HomgLine2D &line) | BIAS::HomgLine2D | inline |
HomgLine2D(const HomgPoint2D &p1, const HomgPoint2D &p2) | BIAS::HomgLine2D | inline |
Homogenize() | BIAS::HomgLine2D | inline |
Intersection(const HomgLine2D &line, HomgPoint2D &intersect) const | BIAS::HomgLine2D | inline |
Intersection(const HomgLine2D &line) const | BIAS::HomgLine2D | inline |
IsZero() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Length() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Load(const std::string &filename) | BIAS::Vector3< HOMGLINE2D_TYPE > | |
LoadBogTC(const std::string &filename) | BIAS::Vector3< HOMGLINE2D_TYPE > | |
Mult(const HOMGLINE2D_TYPE &scalar, Vector3< HOMGLINE2D_TYPE > &dest) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
MultIP(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Multiply(const HOMGLINE2D_TYPE &scalar, Vector3< HOMGLINE2D_TYPE > &dest) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
MultiplyIP(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Normalize() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Normalize(Matrix3x3< HOMGLINE2D_TYPE > &cov) | BIAS::Vector3< HOMGLINE2D_TYPE > | |
NormL1() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
NormL2() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
operator!=(const Vector3< HOMGLINE2D_TYPE > &arg) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
operator=(const Vector3< HOMGLINE2D_TYPE > &vec) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
operator=(const Vector< HOMGLINE2D_TYPE > &vec) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
operator==(const Vector3< HOMGLINE2D_TYPE > &arg) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
operator[](const int i) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
operator[](const int i) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
OuterProduct(const Vector3< HOMGLINE2D_TYPE > &v, Matrix3x3< HOMGLINE2D_TYPE > &res) const | BIAS::Vector3< HOMGLINE2D_TYPE > | |
OuterProduct(const Vector3< HOMGLINE2D_TYPE > &v) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Phi() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Phi() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
PolarToCartesian() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Radius() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Radius() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Save(const std::string &filename) const | BIAS::Vector3< HOMGLINE2D_TYPE > | |
ScalarProduct(const Vector3< HOMGLINE2D_TYPE > &argvec, HOMGLINE2D_TYPE &result) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
ScalarProduct(const Vector3< HOMGLINE2D_TYPE > &argvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Set(const HomgPoint2D &p1, const HomgPoint2D &p2) | BIAS::HomgLine2D | inline |
Vector3< HOMGLINE2D_TYPE >::Set(const HOMGLINE2D_TYPE *pv) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Vector3< HOMGLINE2D_TYPE >::Set(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Vector3< HOMGLINE2D_TYPE >::Set(const HOMGLINE2D_TYPE &x, const HOMGLINE2D_TYPE &y, const HOMGLINE2D_TYPE &z) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Vector3< HOMGLINE2D_TYPE >::Set(const Vector< HOMGLINE2D_TYPE > &vec) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
SetZero() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
size() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Size() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Sub(const HOMGLINE2D_TYPE &scalar, Vector3< HOMGLINE2D_TYPE > &dest) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Sub(const Vector3< HOMGLINE2D_TYPE > &argvec, Vector3< HOMGLINE2D_TYPE > &destvec) const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
SubIP(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
SubIP(const Vector3< HOMGLINE2D_TYPE > &argvec) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Theta() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Theta() const | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
value_type typedef | BIAS::Vector3< HOMGLINE2D_TYPE > | |
Vector3() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Vector3(const Vector3< HOMGLINE2D_TYPE > &vec) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Vector3(const HOMGLINE2D_TYPE &scalar) | BIAS::Vector3< HOMGLINE2D_TYPE > | inlineexplicit |
Vector3(const HOMGLINE2D_TYPE *pv) | BIAS::Vector3< HOMGLINE2D_TYPE > | inlineexplicit |
Vector3(char *s) | BIAS::Vector3< HOMGLINE2D_TYPE > | inlineexplicit |
Vector3(const HOMGLINE2D_TYPE &x, const HOMGLINE2D_TYPE &y, const HOMGLINE2D_TYPE &z) | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |
Vector3(const Vector< HOMGLINE2D_TYPE > &v) | BIAS::Vector3< HOMGLINE2D_TYPE > | |
~HomgLine2D() | BIAS::HomgLine2D | inline |
~Vector3() | BIAS::Vector3< HOMGLINE2D_TYPE > | inline |