33 #include <Base/Math/Vector.hh>
34 #include <Base/Math/Matrix.hh>
35 #include <Base/Math/Vector2.hh>
36 #include <Base/Math/Vector3.hh>
37 #include <Base/Math/Vector4.hh>
38 #include <Base/Math/Matrix2x2.hh>
39 #include <Base/Math/Matrix3x3.hh>
40 #include <Base/Math/Matrix3x4.hh>
41 #include <Base/Math/Matrix4x4.hh>
58 Matrix3x4<double> mat3x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0);
77 cout <<
"rmat==mat" <<endl;
79 cout <<
"rmat!=mat" <<endl;
83 cout <<
"rmat==mat and that is ok" <<endl;
88 rvec2 = mat2x2 * vec2;
class Vector4 contains a Vector of dim.
void SetIdentity()
set the elements of this matrix to the identity matrix (posisbly overriding the inherited method) ...