Basic Image AlgorithmS Library
2.8.0
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Struct for easier handling of edges. More...
#include <Utils/TriangleMesh.hh>
Public Member Functions | |
bool | operator() (Edge_s a, Edge_s b) const |
Edge_s & | operator= (const Edge_s &E) |
bool | operator== (const Edge_s &E) |
Public Attributes | |
double | err |
int | IDv1 |
int | IDv2 |
Vector3< double > | newV |
Struct for easier handling of edges.
Definition at line 42 of file TriangleMesh.hh.
Definition at line 49 of file TriangleMesh.hh.
References err.
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inline |
Definition at line 53 of file TriangleMesh.hh.
double BIAS::Edge_s::err |
Definition at line 47 of file TriangleMesh.hh.
Referenced by operator()(), and operator=().
int BIAS::Edge_s::IDv1 |
Definition at line 44 of file TriangleMesh.hh.
Referenced by operator=(), operator==(), and BIAS::TriangleMesh::SimplifyMeshSurface_().
int BIAS::Edge_s::IDv2 |
Definition at line 45 of file TriangleMesh.hh.
Referenced by operator=(), operator==(), and BIAS::TriangleMesh::SimplifyMeshSurface_().
Vector3<double> BIAS::Edge_s::newV |
Definition at line 46 of file TriangleMesh.hh.
Referenced by operator=(), and BIAS::TriangleMesh::SimplifyMeshSurface_().