25 #ifndef __glfPassiveRenderMatrix_hh__
26 #define __glfPassiveRenderMatrix_hh__
28 #include <OpenGLFramework/Base/glfMatrix.hh>
50 virtual void Load()
const {}
A 4x4 matrix in native OpenGL format.
This class allows to use the currently set RenderMatrix in the global opengl state! ...
virtual void Load() const
Loads the matrix in OpenGL.