25 #ifndef __glfPassiveRenderTarget_hh__
26 #define __glfPassiveRenderTarget_hh__
28 #include <OpenGLFramework/Base/glfRenderTarget.hh>
50 virtual void Bind()
const {}
This class allows to use the currently set RenderTarget in the global opengl state! ...
virtual void Bind() const
Makes this render target the currently used render target.
Interface for render targets.