Basic Image AlgorithmS Library  2.8.0
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glfBufferObject.hh
1 /*
2  This file is part of the BIAS library (Basic ImageAlgorithmS).
3 
4  Copyright (C) 2008, 2009 (see file CONTACT for details)
5  Multimediale Systeme der Informationsverarbeitung
6  Institut fuer Informatik
7  Christian-Albrechts-Universitaet Kiel
8 
9 
10  BIAS is free software; you can redistribute it and/or modify
11  it under the terms of the GNU Lesser General Public License as published by
12  the Free Software Foundation; either version 2.1 of the License, or
13  (at your option) any later version.
14 
15  BIAS is distributed in the hope that it will be useful,
16  but WITHOUT ANY WARRANTY; without even the implied warranty of
17  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  GNU Lesser General Public License for more details.
19 
20  You should have received a copy of the GNU Lesser General Public License
21  along with BIAS; if not, write to the Free Software
22  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23  */
24 
25 #ifndef __glfBufferObject_hh__
26 #define __glfBufferObject_hh__
27 
28 #include "glfCommon.hh"
29 
30 namespace BIAS {
31 
32  /** \brief Base class of wrapper for OpenGL 3.x buffer objects.
33  * \ingroup g_openglframework
34  * \author bartczak 08/2009
35  **/
36  class BIASOpenGLFramework_EXPORT glfBufferObject {
37  public:
38  glfBufferObject(GLenum target, GLenum queryName);
39  virtual ~glfBufferObject();
40 
41  /*
42  \attention Call this after context is available and before any other member function !
43  */
44  void Create();
45 
46 
47  void Bind();
48  void BindRevertable();
49  void Revert();
50 
51  /**
52  \param UsageHint is one of the usage params found in section 2.9.2 of the OpenGL 3.2 specs.
53  **/
54  void UploadData(float* data, unsigned int numElements, GLenum usageHint=GL_STATIC_DRAW);
55 
56  // GLuint GetID();
57 
58  protected:
59  GLenum target_;
60  /* object will not be bound afterwards! Previous binding is restored!! */
61  void UploadData(GLenum usageHint, GLsizeiptr size, GLvoid* data);
62 
63  private:
64 
65  GLenum queryName_;//used to find the currently bound object with same target
66  GLuint bufferObjID_;
67 
68 
69  bool boundRevertably_;
70  GLint previousBinding_;
71 
72  // glfBufferObject& operator=(const glfBufferObject& b);
73  };
74 }
75 
76 #endif
Base class of wrapper for OpenGL 3.x buffer objects.