Basic Image AlgorithmS Library
2.8.0
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stores datas for a textured plane More...
#include <Utils/ThreeDOut.hh>
Public Member Functions | |
Image3DData () | |
Image3DData (const Image3DData &d) | |
Public Attributes | |
bool | BillBoard |
Image< unsigned char > | ImageData |
data of texture image More... | |
Vector3< double > | LL |
lower left corner of image plane in wcs More... | |
Vector3< double > | LR |
lower right corner of image plane in wcs More... | |
std::string | name |
Vector3< double > | UL |
upper left corner of image plane in wcs More... | |
Vector3< double > | UR |
upper right corner of image plane in wcs More... | |
stores datas for a textured plane
Definition at line 216 of file ThreeDOut.hh.
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inline |
Definition at line 225 of file ThreeDOut.hh.
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inline |
bool BIAS::Image3DData::BillBoard |
Definition at line 223 of file ThreeDOut.hh.
Referenced by BIAS::ThreeDOut::AddImage(), and Image3DData().
Image<unsigned char> BIAS::Image3DData::ImageData |
data of texture image
Definition at line 222 of file ThreeDOut.hh.
Referenced by BIAS::ThreeDOut::AddImage(), and Image3DData().
Vector3<double> BIAS::Image3DData::LL |
lower left corner of image plane in wcs
Definition at line 220 of file ThreeDOut.hh.
Referenced by BIAS::ThreeDOut::AddImage(), and Image3DData().
Vector3<double> BIAS::Image3DData::LR |
lower right corner of image plane in wcs
Definition at line 221 of file ThreeDOut.hh.
Referenced by BIAS::ThreeDOut::AddImage(), and Image3DData().
std::string BIAS::Image3DData::name |
Definition at line 224 of file ThreeDOut.hh.
Referenced by BIAS::ThreeDOut::AddImage(), and Image3DData().
Vector3<double> BIAS::Image3DData::UL |
upper left corner of image plane in wcs
Definition at line 218 of file ThreeDOut.hh.
Referenced by BIAS::ThreeDOut::AddImage(), and Image3DData().
Vector3<double> BIAS::Image3DData::UR |
upper right corner of image plane in wcs
Definition at line 219 of file ThreeDOut.hh.
Referenced by BIAS::ThreeDOut::AddImage(), and Image3DData().