Basic Image AlgorithmS Library  2.8.0
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BIAS::GLProjectionParametersPerspective Member List

This is the complete list of members for BIAS::GLProjectionParametersPerspective, including all inherited members.

BIAS::_liDebugLevelBIAS::Debugprotected
BIAS::ProjectionParametersPerspective::_liDebugLevelBIAS::Debugprotected
BIAS::_liNextDebugLevelBIAS::Debugprotected
BIAS::ProjectionParametersPerspective::_liNextDebugLevelBIAS::Debugprotected
BIAS::_String2DebuglevelBIAS::Debugprotected
BIAS::ProjectionParametersPerspective::_String2DebuglevelBIAS::Debugprotected
BIAS::_zDebugStreamBIAS::Debugprotectedstatic
BIAS::ProjectionParametersPerspective::_zDebugStreamBIAS::Debugprotectedstatic
AdaptToCroppedImage enum valueBIAS::GLProjectionParametersInterface
AddDebugLevel(const long int lv)BIAS::GLProjectionParametersBasevirtual
BIAS::Debug::AddDebugLevel(const std::string &name)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::AddDebugLevel(const std::string &name)BIAS::Debuginline
Alpha_BIAS::UnscentedTransformprotected
AppendOutputAttachment(int type, std::vector< int > args=std::vector< int >())BIAS::GLProjectionParametersBasevirtual
aspectratio_BIAS::ProjectionParametersBaseprotected
Assign(BIAS::ProjectionParametersBase &p)BIAS::GLProjectionParametersBasevirtual
AutoCutImage enum valueBIAS::GLProjectionParametersInterface
AutoRescaleParams enum valueBIAS::GLProjectionParametersInterface
AutoRescaleSimple enum valueBIAS::GLProjectionParametersInterface
AutoSimplePerspectiveCam enum valueBIAS::GLProjectionParametersInterface
AutoViewingMatchBehaviour_BIAS::GLProjectionParametersBaseprotected
backgroundImageScene_BIAS::GLProjectionParametersBaseprotected
BeginDraw_(BIAS::glfFramebufferObject *theTarget=NULL)BIAS::GLProjectionParametersBaseprotectedvirtual
Beta_BIAS::UnscentedTransformprotected
callInitBeforeDraw_BIAS::GLProjectionParametersBaseprotected
ClearColor_BIAS::GLProjectionParametersBaseprotected
ClearDepth_BIAS::GLProjectionParametersBaseprotected
ClearDepthAndAlpha_()BIAS::GLProjectionParametersPerspectiveprotected
Clone() const BIAS::ProjectionParametersPerspectiveinlinevirtual
ComputeK_()BIAS::ProjectionParametersPerspectiveprotected
ComputeSigmaPoints_(const Vector< double > &src_mean, const Matrix< double > &src_cov, std::vector< WeightedSigmaPoint > &sigma_points) const BIAS::UnscentedTransformprotected
BIAS::ConsumeNextFreeDebuglevel_()BIAS::Debuginlineprotected
BIAS::ProjectionParametersPerspective::ConsumeNextFreeDebuglevel_()BIAS::Debuginlineprotected
cubeSideResolution_BIAS::GLProjectionParametersBaseprotected
currentRenderTarget_BIAS::GLProjectionParametersBaseprotected
CValid() const BIAS::ProjectionParametersBaseinlinevirtual
CValid_BIAS::ProjectionParametersBaseprotected
BIAS::Debug()BIAS::Debuginline
BIAS::Debug(const Debug &deb)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::Debug()BIAS::Debuginline
BIAS::ProjectionParametersPerspective::Debug(const Debug &deb)BIAS::Debuginline
BIAS::DebugLevelIsSet(const long int lv) const BIAS::Debuginline
BIAS::DebugLevelIsSet(const std::string &name) const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::DebugLevelIsSet(const long int lv) const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::DebugLevelIsSet(const std::string &name) const BIAS::Debuginline
Deny enum valueBIAS::GLProjectionParametersInterface
Distort(BIAS::HomgPoint2D &point2d) const BIAS::ProjectionParametersPerspectivevirtual
distort_BIAS::GLProjectionParametersBaseprotected
Distort_(const double x, const double y, double &dist_x, double &dist_y) const BIAS::ProjectionParametersPerspectiveinlineprotected
DistortNormalized(BIAS::HomgPoint2D &point2d) const BIAS::ProjectionParametersPerspective
distType_BIAS::ProjectionParametersPerspectiveprotected
DoesPointProjectIntoImage(const HomgPoint3D &X, HomgPoint2D &x, bool IgnoreDistortion=false) const BIAS::ProjectionParametersBasevirtual
DoesPointProjectIntoImageLocal(const Vector3< double > &localX, HomgPoint2D &x, bool IgnoreDistortion=false) const BIAS::ProjectionParametersPerspectivevirtual
DoExtrinsicsDiffer(const ProjectionParametersBase *p) const BIAS::ProjectionParametersBasevirtual
DoIntrinsicsDiffer(const ProjectionParametersBase *p) const BIAS::ProjectionParametersPerspectivevirtual
Draw(std::vector< BIAS::SceneBase * > &scenes, BIAS::SceneBGImage *backgroundImageScene=NULL, BIAS::glfFramebufferObject *theTarget=NULL)BIAS::GLProjectionParametersBasevirtual
Draw_(std::vector< SceneBase * > &scenes, BIAS::glfFramebufferObject *theTarget=NULL)BIAS::GLProjectionParametersPerspectiveprotectedvirtual
drawingUpperLeft_BIAS::GLProjectionParametersBaseprotected
DrawPartOfImage_(const unsigned int ulX, const unsigned int ulY, const unsigned int width, const unsigned int height, std::vector< SceneBase * > scenes)BIAS::GLProjectionParametersBaseprotected
DrawWithMatchedParamsAndViewport_(int viewport[4], int imageWidth, int imageHeight, std::vector< SceneBase * > &scenes)BIAS::GLProjectionParametersPerspectiveprotectedvirtual
EndDraw_(BIAS::glfFramebufferObject *theTarget=NULL)BIAS::GLProjectionParametersBaseprotectedvirtual
ExtrinsicStateChanged_BIAS::GLProjectionParametersBaseprotected
FirstRenderingPassFinished()BIAS::GLProjectionParametersBaseinline
FirstRenderingPassFinished_BIAS::GLProjectionParametersBaseprotected
focallength_BIAS::ProjectionParametersPerspectiveprotected
ForceSceneUpdate()BIAS::GLProjectionParametersBase
GetAspectratio() const BIAS::ProjectionParametersBaseinlinevirtual
GetAttachmentByType(int type)BIAS::GLProjectionParametersBasevirtual
GetC() const BIAS::ProjectionParametersBaseinlinevirtual
GetClearColor()BIAS::GLProjectionParametersBaseinlinevirtual
GetClearDepth()BIAS::GLProjectionParametersBaseinlinevirtual
GetCov() const BIAS::ProjectionParametersBaseinlinevirtual
GetCQ() const BIAS::ProjectionParametersBaseinlinevirtual
GetCutOutParameters(const Vector2< int > &centerPoint, const unsigned int halfWidth, const unsigned int halfHeight, ProjectionParametersPerspective &cutOutParams) const BIAS::ProjectionParametersPerspective
BIAS::GetDebugLevel() const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::GetDebugLevel() const BIAS::Debuginline
BIAS::GetDebugStream() const BIAS::Debuginline
BIAS::GetDebugStream(std::ostream &os) const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::GetDebugStream() const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::GetDebugStream(std::ostream &os) const BIAS::Debuginline
GetDepth(const unsigned int x, const unsigned int y)BIAS::GLProjectionParametersBasevirtual
GetDepth(const BIAS::HomgPoint2D &p)BIAS::GLProjectionParametersBasevirtual
GetDepthMap(BIAS::Image< float > &depthMap, const float invalid=0.0)BIAS::GLProjectionParametersBasevirtual
GetDistortionType() const BIAS::ProjectionParametersPerspectiveinline
GetExternals() const BIAS::ProjectionParametersBaseinlinevirtual
GetExtrinsics(BIAS::Vector3< double > &C, BIAS::Vector3< double > &up) const BIAS::GLProjectionParametersBasevirtual
GetExtrinsics(BIAS::Vector3< double > &C, BIAS::RMatrix &R) const BIAS::GLProjectionParametersBasevirtual
GetFakeKMatrix(double &imgsize, int resolution=0, const double &maxangle=1.4) const BIAS::ProjectionParametersBasevirtual
GetFakeKMatrix(int resolution=0, const double &maxangle=1.4) const BIAS::ProjectionParametersBasevirtual
GetFarClippingPlane() const BIAS::GLProjectionParametersBaseinlinevirtual
GetFirstBorderPixel(PixelIterator &it)BIAS::ProjectionParametersBasevirtual
GetFirstEdgePosition(PixelIterator &it)BIAS::ProjectionParametersBasevirtual
GetFocalLength(double &f) const BIAS::ProjectionParametersPerspectiveinline
GetFocalLength() const BIAS::ProjectionParametersPerspectiveinline
GetGLModelViewMatrixTransposed()BIAS::GLProjectionParametersBaseinline
GetGLModelviewProjectionMatrix(const double zNear, const double zFar, const bool flip, const bool transpose=false)BIAS::ProjectionParametersPerspective
BIAS::GetGlobalDebugLevel()BIAS::Debuginlinestatic
BIAS::ProjectionParametersPerspective::GetGlobalDebugLevel()BIAS::Debuginlinestatic
GetGLProjectionMatrix(const double zNear, const double zFar, const bool flip, const bool transpose=false)BIAS::ProjectionParametersPerspective
GetGLProjectionMatrix(const double zNear, const double zFar, const Vector2< unsigned int > upperLeft, const unsigned int width, const unsigned int height, const bool flip, const bool transpose=false)BIAS::ProjectionParametersPerspective
GetGLProjectionMatrixTransposed()BIAS::GLProjectionParametersBaseinline
GetGLViewport_(int &lowerleftx, int &lowerlefty, int &sizex, int &sizey)BIAS::GLProjectionParametersBaseprotected
GetGreyImage(BIAS::Image< unsigned char > &image)BIAS::GLProjectionParametersBasevirtual
GetIdealImageSize(unsigned int &width, unsigned int &height) const BIAS::ProjectionParametersPerspective
GetIdealK(KMatrix &K) const BIAS::ProjectionParametersPerspective
GetIdentifier() const BIAS::ProjectionParametersBaseinlinevirtual
GetImage(BIAS::Image< unsigned char > &image)BIAS::GLProjectionParametersBasevirtual
GetImageHeight() const BIAS::ProjectionParametersBaseinlinevirtual
GetImageSize(unsigned int &Width, unsigned int &Height) const BIAS::ProjectionParametersBaseinlinevirtual
GetImageWidth() const BIAS::ProjectionParametersBaseinlinevirtual
GetK() const BIAS::ProjectionParametersPerspectiveinlinevirtual
GetKinv() const BIAS::ProjectionParametersPerspectiveinlinevirtual
GetMetricZMap(BIAS::Image< float > &metricZMap, const float invalid=0.0)BIAS::GLProjectionParametersBasevirtual
GetMinimalAngleInCorner_(const HomgPoint2D &corner, double &minAngle)BIAS::ProjectionParametersPerspectiveprotected
GetMinimalAngularSamplingStep(double &minAngleStep)BIAS::ProjectionParametersPerspectivevirtual
GetMinZLocal() const BIAS::ProjectionParametersPerspectiveinline
GetMyselfAsProjectionParametersBase() const BIAS::GLProjectionParametersPerspectiveinlinevirtual
GetNearClippingPlane() const BIAS::GLProjectionParametersBaseinlinevirtual
GetNextBorderPixel(PixelIterator &it)BIAS::ProjectionParametersBasevirtual
GetNextEdgePosition(PixelIterator &it)BIAS::ProjectionParametersBasevirtual
GetP() const BIAS::ProjectionParametersPerspectiveinlinevirtual
GetPose() const BIAS::ProjectionParametersBaseinlinevirtual
GetPoseParametrization() const BIAS::ProjectionParametersBaseinlinevirtual
GetPrincipal(double &PrincipalX, double &PrincipalY) const BIAS::ProjectionParametersBaseinlinevirtual
GetQ() const BIAS::ProjectionParametersBaseinlinevirtual
GetR() const BIAS::ProjectionParametersBasevirtual
GetRadialDistModelString(BIAS_ProjParaPersp_DISTORTION_TYPE model)BIAS::ProjectionParametersPerspectivestatic
GetRenderTarget()BIAS::GLProjectionParametersBasevirtual
GetSkew() const BIAS::ProjectionParametersPerspectiveinline
GetSphericalViewingRange(const CoordinateTransform3D &sphericalReferenceFrame, double &minPhi, double &maxPhi, double &centerPhi, double &minTheta, double &maxTheta)BIAS::ProjectionParametersBasevirtual
GetUndistortion(double &kc1, double &kc2, double &kc3, double &kc4) const BIAS::ProjectionParametersPerspectiveinline
GetUndistortion(double &kc1, double &kc2, double &kc3, double &kc4, double r0) const BIAS::ProjectionParametersPerspectiveinline
GetUndistortionBrown(double &kc1, double &kc2, double &kc3, double &kc4, double &r0) const BIAS::ProjectionParametersPerspectiveinline
GetUndistortionInverseRad(double &kc1, double &kc2, double &kc3, double &kc4) const BIAS::ProjectionParametersPerspectiveinline
GetUndistortionInvRad3(double &kc1, double &kc2, double &kc3)BIAS::ProjectionParametersPerspectiveinline
GetUndistortionRad3(double &kc1, double &kc2, double &kc3)BIAS::ProjectionParametersPerspectiveinline
GetUnProjectionJacobian(const HomgPoint2D &x, Matrix2x2< double > &Jac, const bool homogenized=true) const BIAS::ProjectionParametersBasevirtual
GetVideoSourceType() const BIAS::ProjectionParametersBaseinlinevirtual
GetViewportCoordinates(int &x, int &y)BIAS::GLProjectionParametersBasevirtual
GetZBuffer(BIAS::Image< float > &zBuffer)BIAS::GLProjectionParametersBasevirtual
GLModelViewMatrix_BIAS::GLProjectionParametersBaseprotected
BIAS::GlobalDebugLevelBIAS::Debugprotectedstatic
BIAS::ProjectionParametersPerspective::GlobalDebugLevelBIAS::Debugprotectedstatic
GLProjectionMatrix_BIAS::GLProjectionParametersBaseprotected
GLProjectionParametersBase()BIAS::GLProjectionParametersBase
GLProjectionParametersPerspective()BIAS::GLProjectionParametersPerspective
GLProjectionParametersPerspective(const BIAS::ProjectionParametersPerspective &ppp)BIAS::GLProjectionParametersPerspective
GLProjectionParametersPerspective(const GLProjectionParametersPerspective &glppp)BIAS::GLProjectionParametersPerspective
height_BIAS::ProjectionParametersBaseprotected
idealImageHeight_BIAS::ProjectionParametersPerspectiveprotected
idealImageWidth_BIAS::ProjectionParametersPerspectiveprotected
identifier_BIAS::ProjectionParametersBaseprotected
IgnoreDistortion(bool b)BIAS::GLProjectionParametersPerspectiveinline
ignoreDistortion_BIAS::GLProjectionParametersPerspectiveprotected
informScenesOfChange_BIAS::GLProjectionParametersBaseprotected
InitBeforeDraw_()BIAS::GLProjectionParametersBaseprotected
InitParams_()BIAS::ProjectionParametersPerspectiveinlineprotected
InitRaw_()BIAS::GLProjectionParametersBaseprotected
InitShaders_()BIAS::GLProjectionParametersPerspectiveprotectedvirtual
instanceCounterBIAS::GLProjectionParametersBasestatic
instanceNum_BIAS::GLProjectionParametersBaseprotected
IntrinsicStateChanged_BIAS::GLProjectionParametersBaseprotected
InvalidatePose()BIAS::ProjectionParametersBaseinlinevirtual
invK_BIAS::ProjectionParametersPerspectiveprotected
IsDistorted() const BIAS::ProjectionParametersPerspectiveinline
IsLeftOf(const ProjectionParametersBase &ppb) const BIAS::ProjectionParametersBase
K_BIAS::ProjectionParametersPerspectiveprotected
Kappa_BIAS::UnscentedTransformprotected
kc1_BIAS::ProjectionParametersPerspectiveprotected
kc2_BIAS::ProjectionParametersPerspectiveprotected
kc3_BIAS::ProjectionParametersPerspectiveprotected
kc4_BIAS::ProjectionParametersPerspectiveprotected
lastAutoRescaleRatio_BIAS::GLProjectionParametersBaseprotected
lastDrawingUpperLeft_BIAS::GLProjectionParametersBaseprotected
lastFullGLViewport_BIAS::GLProjectionParametersBaseprotected
lastUsedGLViewport_BIAS::GLProjectionParametersBaseprotected
Load(const std::string &filename)BIAS::GLProjectionParametersPerspectivevirtual
LookAt(const Vector3< double > &eye, const Vector3< double > &center, const Vector3< double > &up)BIAS::ProjectionParametersBaseinline
LookAt(const Vector3< double > &center, const Vector3< double > &up)BIAS::ProjectionParametersBaseinline
LookAtGL(const Vector3< double > &eye, const Vector3< double > &center, const Vector3< double > &up)BIAS::ProjectionParametersBaseinline
LookAtGL(const Vector3< double > &center, const Vector3< double > &up)BIAS::ProjectionParametersBaseinline
minZlocal_BIAS::ProjectionParametersPerspectiveprotected
BIAS::Name2DebugLevel(const std::string &name) const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::Name2DebugLevel(const std::string &name) const BIAS::Debuginline
BIAS::NewDebugLevel(const std::string &name)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::NewDebugLevel(const std::string &name)BIAS::Debuginline
offscreenRenderingEnabled_BIAS::GLProjectionParametersInterfaceprotected
operator=(const GLProjectionParametersPerspective &glppp)BIAS::GLProjectionParametersPerspective
BIAS::GLProjectionParametersBase::operator=(const Debug &deb)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::operator=(const ProjectionParametersPerspective &P)BIAS::ProjectionParametersPerspectiveinline
BIAS::ProjectionParametersBase::operator=(const ProjectionParametersBase &p)BIAS::ProjectionParametersBaseinlinevirtual
BIAS::UnscentedTransform::operator=(const Debug &deb)BIAS::Debuginline
outputAttachmentIdentifiers_BIAS::GLProjectionParametersBaseprotected
outputAttachmentOptions_BIAS::GLProjectionParametersBaseprotected
outputAttachments_BIAS::GLProjectionParametersBaseprotected
Pose_BIAS::ProjectionParametersBaseprotected
BIAS::PoseValid()BIAS::GLProjectionParametersBaseinlinevirtual
BIAS::ProjectionParametersPerspective::PoseValid() const BIAS::ProjectionParametersBaseinlinevirtual
PrepareOutputAttachments_()BIAS::GLProjectionParametersBaseprotected
principalX_BIAS::ProjectionParametersBaseprotected
principalY_BIAS::ProjectionParametersBaseprotected
BIAS::PrintDebugLevel(std::ostream &os=std::cout) const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::PrintDebugLevel(std::ostream &os=std::cout) const BIAS::Debuginline
BIAS::Project(BIAS::HomgPoint3D &point)BIAS::GLProjectionParametersBasevirtual
BIAS::ProjectionParametersPerspective::Project(const HomgPoint3D &X, bool IgnoreDistortion=false) const BIAS::ProjectionParametersBaseinlinevirtual
BIAS::ProjectionParametersPerspective::Project(const HomgPoint3D &X, HomgPoint2D &p2d, bool IgnoreDistortion=false) const BIAS::ProjectionParametersBaseinlinevirtual
ProjectionParametersBase(const unsigned int width=0, const unsigned int height=0)BIAS::ProjectionParametersBase
ProjectionParametersPerspective(const unsigned int width=0, const unsigned int height=0)BIAS::ProjectionParametersPerspectiveinline
ProjectionParametersPerspective(const BIAS::PMatrix &P, const unsigned int width=10000, const unsigned int height=10000)BIAS::ProjectionParametersPerspectiveinlineexplicit
ProjectionParametersPerspective(const ProjectionParametersPerspective &P)BIAS::ProjectionParametersPerspectiveinline
ProjectLocal(const Vector3< double > &point, bool IgnoreDistortion=false) const BIAS::ProjectionParametersPerspectivevirtual
ProjectLocal(const Vector3< double > &point, HomgPoint2D &p2d, bool IgnoreDistortion=false) const BIAS::ProjectionParametersPerspectivevirtual
QValid() const BIAS::ProjectionParametersBaseinlinevirtual
QValid_BIAS::ProjectionParametersBaseprotected
r0_BIAS::ProjectionParametersPerspectiveprotected
ReadDepthBufferToTexture_(int texID, int width, int height)BIAS::GLProjectionParametersBaseprotected
BIAS::RemoveDebugLevel(const long int lv)BIAS::Debuginline
BIAS::RemoveDebugLevel(const std::string &name)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::RemoveDebugLevel(const long int lv)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::RemoveDebugLevel(const std::string &name)BIAS::Debuginline
BIAS::Rescale(float ratio)BIAS::GLProjectionParametersBase
BIAS::ProjectionParametersPerspective::Rescale(double ratio, const double offset=0.0)BIAS::ProjectionParametersPerspectiveinlinevirtual
BIAS::ProjectionParametersPerspective::Rescale(unsigned int width, unsigned int height)BIAS::ProjectionParametersPerspectiveinlinevirtual
Rescale_(float scale)BIAS::GLProjectionParametersPerspectiveprotectedvirtual
Save(const std::string &filename) const BIAS::GLProjectionParametersPerspectivevirtual
Set(BIAS::ProjectionParametersBase *p)BIAS::GLProjectionParametersPerspectivevirtual
SetAlpha(const double alpha)BIAS::UnscentedTransforminlineprotected
SetAspectratio(const double AspectRatio)BIAS::ProjectionParametersPerspectiveinlinevirtual
SetAutoReshapeBehaviour(BIAS::GLProjectionParametersInterface::ViewingReshapeBehaviour newBehaviour)BIAS::GLProjectionParametersBaseinlinevirtual
SetBeta(const double beta)BIAS::UnscentedTransforminlineprotected
SetC(const BIAS::Vector3< double > &C)BIAS::ProjectionParametersBaseinlinevirtual
SetClearColor(const BIAS::Vector4< float > &cc)BIAS::GLProjectionParametersPerspectivevirtual
SetClearDepth(const float d)BIAS::GLProjectionParametersBaseinlinevirtual
SetCov(const Matrix< POSE_TYPE > &Cov)BIAS::ProjectionParametersBaseinlinevirtual
SetDebugLevel(const long int lv)BIAS::GLProjectionParametersBasevirtual
BIAS::Debug::SetDebugLevel(const std::string &name)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::SetDebugLevel(const std::string &name)BIAS::Debuginline
BIAS::SetDebugStream(const std::ostream &os)BIAS::Debuginline
BIAS::ProjectionParametersPerspective::SetDebugStream(const std::ostream &os)BIAS::Debuginline
SetDistortionType(BIAS_ProjParaPersp_DISTORTION_TYPE distype)BIAS::ProjectionParametersPerspectiveinline
SetExtrinsics(const BIAS::HomgPoint3D &C, const BIAS::RMatrix &R)BIAS::GLProjectionParametersBasevirtual
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::RMatrix &R)BIAS::GLProjectionParametersBasevirtual
SetExtrinsics(const BIAS::HomgPoint3D &C, const BIAS::Quaternion< double > &Q)BIAS::GLProjectionParametersBasevirtual
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::Quaternion< double > &Q)BIAS::GLProjectionParametersBasevirtual
SetExtrinsics(float eyex, float eyey, float eyez, float scenex, float sceney, float scenez, float upx, float upy, float upz)BIAS::GLProjectionParametersBasevirtual
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::Vector3< double > &scenePoint, const BIAS::Vector3< double > &up)BIAS::GLProjectionParametersBasevirtual
SetFarClippingPlane(float f)BIAS::GLProjectionParametersBasevirtual
SetFocalLengthAndAspect(double f, double AspectRatio)BIAS::ProjectionParametersPerspectiveinline
SetGLCameraToLocal()BIAS::GLProjectionParametersBasevirtual
SetGLMatrices(bool forceUpdate=true)BIAS::GLProjectionParametersPerspectivevirtual
BIAS::SetGlobalDebugLevel(long int lev)BIAS::Debuginlinestatic
BIAS::ProjectionParametersPerspective::SetGlobalDebugLevel(long int lev)BIAS::Debuginlinestatic
SetGLViewport_(int lowerleftx, int lowerlefty, int sizex, int sizey)BIAS::GLProjectionParametersBaseprotected
SetIdealImageSize(unsigned int width, unsigned int height)BIAS::ProjectionParametersPerspective
SetIdentifier(std::string name)BIAS::ProjectionParametersBaseinlinevirtual
SetImageSize(const unsigned int w, const unsigned int h)BIAS::ProjectionParametersBaseinlinevirtual
SetIntrinsics(BIAS::ProjectionParametersBase *p)BIAS::GLProjectionParametersPerspectivevirtual
BIAS::ProjectionParametersPerspective::SetIntrinsics(double minPhi, double maxPhi, double minTheta, double maxTheta, double angleStep, double aspectratio=1.0)BIAS::ProjectionParametersPerspective
BIAS::ProjectionParametersPerspective::SetIntrinsics(Vector3< double > &p, Vector3< double > &q, unsigned int width, unsigned int height)BIAS::ProjectionParametersPerspective
SetK(const KMatrix &K)BIAS::ProjectionParametersPerspectiveinlinevirtual
SetMinZLocal(const double &minz)BIAS::ProjectionParametersPerspectiveinline
SetNearClippingPlane(float n)BIAS::GLProjectionParametersBasevirtual
SetP(const PMatrix &P)BIAS::ProjectionParametersPerspectiveinlinevirtual
SetPose(const BIAS::Pose pose)BIAS::ProjectionParametersBaseinlinevirtual
SetPoseParametrization(const BIAS::PoseParametrization &pp)BIAS::ProjectionParametersBaseinlinevirtual
SetPrincipal(const double x, const double y)BIAS::ProjectionParametersPerspectiveinlinevirtual
SetQ(const BIAS::Quaternion< double > &Q)BIAS::ProjectionParametersBaseinlinevirtual
SetQC(const BIAS::Quaternion< double > &Q, const BIAS::Vector3< double > &C)BIAS::ProjectionParametersBaseinlinevirtual
SetR(const BIAS::RMatrix &R)BIAS::ProjectionParametersBaseinlinevirtual
SetRenderTarget(BIAS::glfRenderTarget *RT)BIAS::GLProjectionParametersBasevirtual
SetSimplePerspective(const double FoV=M_PI/2, const unsigned int width=512, const unsigned int height=512)BIAS::ProjectionParametersPerspectiveinline
SetSimplePerspectiveCam(double fovyDEG, int imageWidth=-1, int imageHeight=-1)BIAS::GLProjectionParametersPerspective
SetSkew(double skew)BIAS::ProjectionParametersPerspectiveinline
SetToUnknownState_()BIAS::GLProjectionParametersBaseprotected
SetUndistortion(double kc1, double kc2)BIAS::ProjectionParametersPerspectiveinline
SetUndistortion(double kc1, double kc2, double kc3, double kc4)BIAS::ProjectionParametersPerspectiveinline
SetUndistortionBrown(double kc1, double kc2, double kc3, double kc4, double r0)BIAS::ProjectionParametersPerspectiveinline
SetUndistortionInverseRad(double kc1, double kc2, double kc3, double kc4)BIAS::ProjectionParametersPerspectiveinline
SetUndistortionInverseRad3(double kc1, double kc2, double kc3)BIAS::ProjectionParametersPerspectiveinline
SetUndistortionRad3(double kc1, double kc2, double kc3)BIAS::ProjectionParametersPerspectiveinline
SetUseSVD(const bool use_svd)BIAS::UnscentedTransforminlineprotected
SetVideoSourceType(const std::string &name)BIAS::ProjectionParametersBasevirtual
SetZClippingPlanes(float n, float f)BIAS::GLProjectionParametersBasevirtual
BIAS::ShowDebugLevel(std::ostream &os=std::cout) const BIAS::Debuginline
BIAS::ProjectionParametersPerspective::ShowDebugLevel(std::ostream &os=std::cout) const BIAS::Debuginline
skew_BIAS::ProjectionParametersPerspectiveprotected
SubtractFromBackgroundImage(bool subtract=true)BIAS::GLProjectionParametersBaseinline
subtractFromBackgroundImage_BIAS::GLProjectionParametersBaseprotected
SwitchToOffscreenRendering(bool offscreen=true)BIAS::GLProjectionParametersBasevirtual
Transform(const Vector< double > &src_mean, const Matrix< double > &src_cov, Vector< double > &dst_mean, Matrix< double > &dst_cov) const BIAS::UnscentedTransformprotectedvirtual
Transform_(const Vector< double > &src, Vector< double > &dst) const BIAS::ProjectionParametersBasevirtual
TransformCartesianToPolarCoordinates(const BIAS::Image< float > &cartesianDepth, BIAS::Image< float > &polarDepth)BIAS::ProjectionParametersPerspective
TransformCartesianToPolarCoordinates(const HomgPoint2D &pos, const float depthCartesian)BIAS::ProjectionParametersPerspective
TransformPolarToCartesianCoordinates(const BIAS::Image< float > &polarDepth, BIAS::Image< float > &cartesianDepth)BIAS::ProjectionParametersPerspective
TransformPolarToCartesianCoordinates(const HomgPoint2D &pos, const float depthPolar)BIAS::ProjectionParametersPerspective
TranslateDepthToZ(BIAS::Image< float > &depthtoz, const float invalid=0.0, const bool flip=true) const BIAS::GLProjectionParametersBasevirtual
TranslateZToDepth(BIAS::Image< float > &ztodepth, const float invalid=0.0, const bool flip=true) const BIAS::GLProjectionParametersBasevirtual
TranslateZToMetricZ(BIAS::Image< float > &depthMap, const float invalid=0.0, const bool flip=true) const BIAS::GLProjectionParametersBasevirtual
UncertaintyTransformBase()BIAS::UncertaintyTransformBaseinlineprotected
Undistort(BIAS::HomgPoint2D &point2d) const BIAS::ProjectionParametersPerspectivevirtual
Undistort_(const double dist_x, const double dist_y, double &x, double &y) const BIAS::ProjectionParametersPerspectiveinlineprotected
UnProject(const unsigned int x, const unsigned int y)BIAS::GLProjectionParametersBasevirtual
UnProject(const BIAS::HomgPoint2D &p)BIAS::GLProjectionParametersBase
UnProject(BIAS::HomgPoint2D &point2D, double depth)BIAS::GLProjectionParametersBasevirtual
UnProjectCovLocal(const HomgPoint2D &pos, const Matrix3x3< double > &cov2D, bool IgnoreDistortion=false, bool Normalize=false)BIAS::ProjectionParametersPerspectivevirtual
UnProjectLocal(const HomgPoint2D &pos, Vector3< double > &pointOnRay, Vector3< double > &direction, bool IgnoreDistortion=false) const BIAS::ProjectionParametersPerspectivevirtual
UnProjectToImagePlane(const HomgPoint2D &pos, const double &depth=1.0, bool IgnoreDistortion=false) const BIAS::ProjectionParametersPerspectivevirtual
UnProjectToPoint(const HomgPoint2D &pos, double depth, bool IgnoreDistortion=false) const BIAS::ProjectionParametersBasevirtual
UnProjectToPoint(const HomgPoint2D &pos, const double depth, const ProjectionParametersBase &proj, bool IgnoreDistortion=false) const BIAS::ProjectionParametersBasevirtual
UnProjectToPointByZ(const HomgPoint2D &pos, const double &zDistance, bool IgnoreDistortion=false) const BIAS::ProjectionParametersPerspectivevirtual
UnProjectToPointLocal(const HomgPoint2D &pos, const double &depth, bool IgnoreDistortion=false) const BIAS::ProjectionParametersBasevirtual
UnProjectToRay(const HomgPoint2D &pos, Vector3< double > &origin, Vector3< double > &direction, bool ignoreDistortion=false) const BIAS::ProjectionParametersBaseinlinevirtual
UnProjectToRay(const HomgPoint2D &pos, Vector3< double > &direction, bool ignoreDistortion=false) const BIAS::ProjectionParametersBaseinlinevirtual
UnProjectToRay(const HomgPoint2D &pos, Vector3< double > &origin, Vector3< double > &direction, const ProjectionParametersBase &proj, bool ignoreDistortion=false) const BIAS::ProjectionParametersBaseinlinevirtual
UnscentedTransform()BIAS::UnscentedTransformprotected
UpdateGLModelViewMatrix_()BIAS::GLProjectionParametersBaseprotected
UpdateGLProjectionMatrix_(unsigned x0, unsigned y0, unsigned width, unsigned height)BIAS::GLProjectionParametersPerspectiveprotectedvirtual
BIAS::GLProjectionParametersBase::UpdateGLProjectionMatrix_(unsigned int x0, unsigned int y0, unsigned int width, unsigned int height)=0BIAS::GLProjectionParametersBasepure virtual
UpdateMinZLocal()BIAS::ProjectionParametersPerspective
UseStencilBuffer(bool b)BIAS::GLProjectionParametersPerspectiveinline
useStencilBuffer_BIAS::GLProjectionParametersBaseprotected
UseSVD_BIAS::UnscentedTransformprotected
ustIgnoreDistortion_BIAS::ProjectionParametersBaseprotected
ustNormalize_BIAS::ProjectionParametersBaseprotected
ustTransformIntoImage_BIAS::ProjectionParametersBaseprotected
ValidatePose()BIAS::ProjectionParametersBaseinlinevirtual
videoSourceType_BIAS::ProjectionParametersBaseprotected
ViewDifference(const ProjectionParametersBase *pPPB) const BIAS::ProjectionParametersPerspectivevirtual
ViewingReshapeBehaviour enum nameBIAS::GLProjectionParametersInterface
width_BIAS::ProjectionParametersBaseprotected
XMLAdd(const xmlNodePtr Node, XMLIO &XMLObject) const BIAS::XMLBase
XMLGetClassName(std::string &TopLevelTag, double &Version) const BIAS::ProjectionParametersPerspectivevirtual
XMLIn(const xmlNodePtr Node, XMLIO &XMLObject)BIAS::ProjectionParametersPerspectivevirtual
XMLOut(const xmlNodePtr Node, XMLIO &XMLObject) const BIAS::ProjectionParametersPerspectivevirtual
XMLRead(const std::string &Filename)BIAS::GLProjectionParametersPerspectivevirtual
XMLReadFromString(const std::string &str)BIAS::XMLBase
XMLWrite(const std::string &Filename) const BIAS::GLProjectionParametersPerspectivevirtual
BIAS::ProjectionParametersPerspective::XMLWrite(const std::string &Filename, int CompressionLevel=0, bool AutoAddCompressionSuffix=true, std::string encoding="UTF-8") const BIAS::XMLBase
XMLWriteToString(std::string &str, std::string encoding="UTF-8") const BIAS::XMLBase
Z2Depth_(const int x, const int y, const double z) const BIAS::GLProjectionParametersPerspectiveprotectedvirtual
ZBufferToDepthMap_(BIAS::Image< float > &depthMap)BIAS::GLProjectionParametersBaseprotectedvirtual
zFar_BIAS::GLProjectionParametersBaseprotected
zNear_BIAS::GLProjectionParametersBaseprotected
BIAS::~Debug()BIAS::Debuginline
BIAS::ProjectionParametersPerspective::~Debug()BIAS::Debuginline
~GLProjectionParametersBase()BIAS::GLProjectionParametersBasevirtual
~GLProjectionParametersInterface()BIAS::GLProjectionParametersInterfaceinlinevirtual
~ProjectionParametersBase()BIAS::ProjectionParametersBasevirtual
~ProjectionParametersPerspective()BIAS::ProjectionParametersPerspectiveinlinevirtual
~UncertaintyTransformBase()BIAS::UncertaintyTransformBaseinlineprotectedvirtual
~UnscentedTransform()BIAS::UnscentedTransformprotectedvirtual
~XMLBase()BIAS::XMLBaseinlinevirtual