BIAS::_liDebugLevel | BIAS::Debug | protected |
BIAS::ProjectionParametersPerspective::_liDebugLevel | BIAS::Debug | protected |
BIAS::_liNextDebugLevel | BIAS::Debug | protected |
BIAS::ProjectionParametersPerspective::_liNextDebugLevel | BIAS::Debug | protected |
BIAS::_String2Debuglevel | BIAS::Debug | protected |
BIAS::ProjectionParametersPerspective::_String2Debuglevel | BIAS::Debug | protected |
BIAS::_zDebugStream | BIAS::Debug | protectedstatic |
BIAS::ProjectionParametersPerspective::_zDebugStream | BIAS::Debug | protectedstatic |
AdaptToCroppedImage enum value | BIAS::GLProjectionParametersInterface | |
AddDebugLevel(const long int lv) | BIAS::GLProjectionParametersBase | virtual |
BIAS::Debug::AddDebugLevel(const std::string &name) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::AddDebugLevel(const std::string &name) | BIAS::Debug | inline |
Alpha_ | BIAS::UnscentedTransform | protected |
AppendOutputAttachment(int type, std::vector< int > args=std::vector< int >()) | BIAS::GLProjectionParametersBase | virtual |
aspectratio_ | BIAS::ProjectionParametersBase | protected |
Assign(BIAS::ProjectionParametersBase &p) | BIAS::GLProjectionParametersBase | virtual |
AutoCutImage enum value | BIAS::GLProjectionParametersInterface | |
AutoRescaleParams enum value | BIAS::GLProjectionParametersInterface | |
AutoRescaleSimple enum value | BIAS::GLProjectionParametersInterface | |
AutoSimplePerspectiveCam enum value | BIAS::GLProjectionParametersInterface | |
AutoViewingMatchBehaviour_ | BIAS::GLProjectionParametersBase | protected |
backgroundImageScene_ | BIAS::GLProjectionParametersBase | protected |
BeginDraw_(BIAS::glfFramebufferObject *theTarget=NULL) | BIAS::GLProjectionParametersBase | protectedvirtual |
Beta_ | BIAS::UnscentedTransform | protected |
callInitBeforeDraw_ | BIAS::GLProjectionParametersBase | protected |
ClearColor_ | BIAS::GLProjectionParametersBase | protected |
ClearDepth_ | BIAS::GLProjectionParametersBase | protected |
ClearDepthAndAlpha_() | BIAS::GLProjectionParametersPerspective | protected |
Clone() const | BIAS::ProjectionParametersPerspective | inlinevirtual |
ComputeK_() | BIAS::ProjectionParametersPerspective | protected |
ComputeSigmaPoints_(const Vector< double > &src_mean, const Matrix< double > &src_cov, std::vector< WeightedSigmaPoint > &sigma_points) const | BIAS::UnscentedTransform | protected |
BIAS::ConsumeNextFreeDebuglevel_() | BIAS::Debug | inlineprotected |
BIAS::ProjectionParametersPerspective::ConsumeNextFreeDebuglevel_() | BIAS::Debug | inlineprotected |
cubeSideResolution_ | BIAS::GLProjectionParametersBase | protected |
currentRenderTarget_ | BIAS::GLProjectionParametersBase | protected |
CValid() const | BIAS::ProjectionParametersBase | inlinevirtual |
CValid_ | BIAS::ProjectionParametersBase | protected |
BIAS::Debug() | BIAS::Debug | inline |
BIAS::Debug(const Debug &deb) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::Debug() | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::Debug(const Debug &deb) | BIAS::Debug | inline |
BIAS::DebugLevelIsSet(const long int lv) const | BIAS::Debug | inline |
BIAS::DebugLevelIsSet(const std::string &name) const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::DebugLevelIsSet(const long int lv) const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::DebugLevelIsSet(const std::string &name) const | BIAS::Debug | inline |
Deny enum value | BIAS::GLProjectionParametersInterface | |
Distort(BIAS::HomgPoint2D &point2d) const | BIAS::ProjectionParametersPerspective | virtual |
distort_ | BIAS::GLProjectionParametersBase | protected |
Distort_(const double x, const double y, double &dist_x, double &dist_y) const | BIAS::ProjectionParametersPerspective | inlineprotected |
DistortNormalized(BIAS::HomgPoint2D &point2d) const | BIAS::ProjectionParametersPerspective | |
distType_ | BIAS::ProjectionParametersPerspective | protected |
DoesPointProjectIntoImage(const HomgPoint3D &X, HomgPoint2D &x, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersBase | virtual |
DoesPointProjectIntoImageLocal(const Vector3< double > &localX, HomgPoint2D &x, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersPerspective | virtual |
DoExtrinsicsDiffer(const ProjectionParametersBase *p) const | BIAS::ProjectionParametersBase | virtual |
DoIntrinsicsDiffer(const ProjectionParametersBase *p) const | BIAS::ProjectionParametersPerspective | virtual |
Draw(std::vector< BIAS::SceneBase * > &scenes, BIAS::SceneBGImage *backgroundImageScene=NULL, BIAS::glfFramebufferObject *theTarget=NULL) | BIAS::GLProjectionParametersBase | virtual |
Draw_(std::vector< SceneBase * > &scenes, BIAS::glfFramebufferObject *theTarget=NULL) | BIAS::GLProjectionParametersPerspective | protectedvirtual |
drawingUpperLeft_ | BIAS::GLProjectionParametersBase | protected |
DrawPartOfImage_(const unsigned int ulX, const unsigned int ulY, const unsigned int width, const unsigned int height, std::vector< SceneBase * > scenes) | BIAS::GLProjectionParametersBase | protected |
DrawWithMatchedParamsAndViewport_(int viewport[4], int imageWidth, int imageHeight, std::vector< SceneBase * > &scenes) | BIAS::GLProjectionParametersPerspective | protectedvirtual |
EndDraw_(BIAS::glfFramebufferObject *theTarget=NULL) | BIAS::GLProjectionParametersBase | protectedvirtual |
ExtrinsicStateChanged_ | BIAS::GLProjectionParametersBase | protected |
FirstRenderingPassFinished() | BIAS::GLProjectionParametersBase | inline |
FirstRenderingPassFinished_ | BIAS::GLProjectionParametersBase | protected |
focallength_ | BIAS::ProjectionParametersPerspective | protected |
ForceSceneUpdate() | BIAS::GLProjectionParametersBase | |
GetAspectratio() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetAttachmentByType(int type) | BIAS::GLProjectionParametersBase | virtual |
GetC() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetClearColor() | BIAS::GLProjectionParametersBase | inlinevirtual |
GetClearDepth() | BIAS::GLProjectionParametersBase | inlinevirtual |
GetCov() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetCQ() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetCutOutParameters(const Vector2< int > ¢erPoint, const unsigned int halfWidth, const unsigned int halfHeight, ProjectionParametersPerspective &cutOutParams) const | BIAS::ProjectionParametersPerspective | |
BIAS::GetDebugLevel() const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::GetDebugLevel() const | BIAS::Debug | inline |
BIAS::GetDebugStream() const | BIAS::Debug | inline |
BIAS::GetDebugStream(std::ostream &os) const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::GetDebugStream() const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::GetDebugStream(std::ostream &os) const | BIAS::Debug | inline |
GetDepth(const unsigned int x, const unsigned int y) | BIAS::GLProjectionParametersBase | virtual |
GetDepth(const BIAS::HomgPoint2D &p) | BIAS::GLProjectionParametersBase | virtual |
GetDepthMap(BIAS::Image< float > &depthMap, const float invalid=0.0) | BIAS::GLProjectionParametersBase | virtual |
GetDistortionType() const | BIAS::ProjectionParametersPerspective | inline |
GetExternals() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetExtrinsics(BIAS::Vector3< double > &C, BIAS::Vector3< double > &up) const | BIAS::GLProjectionParametersBase | virtual |
GetExtrinsics(BIAS::Vector3< double > &C, BIAS::RMatrix &R) const | BIAS::GLProjectionParametersBase | virtual |
GetFakeKMatrix(double &imgsize, int resolution=0, const double &maxangle=1.4) const | BIAS::ProjectionParametersBase | virtual |
GetFakeKMatrix(int resolution=0, const double &maxangle=1.4) const | BIAS::ProjectionParametersBase | virtual |
GetFarClippingPlane() const | BIAS::GLProjectionParametersBase | inlinevirtual |
GetFirstBorderPixel(PixelIterator &it) | BIAS::ProjectionParametersBase | virtual |
GetFirstEdgePosition(PixelIterator &it) | BIAS::ProjectionParametersBase | virtual |
GetFocalLength(double &f) const | BIAS::ProjectionParametersPerspective | inline |
GetFocalLength() const | BIAS::ProjectionParametersPerspective | inline |
GetGLModelViewMatrixTransposed() | BIAS::GLProjectionParametersBase | inline |
GetGLModelviewProjectionMatrix(const double zNear, const double zFar, const bool flip, const bool transpose=false) | BIAS::ProjectionParametersPerspective | |
BIAS::GetGlobalDebugLevel() | BIAS::Debug | inlinestatic |
BIAS::ProjectionParametersPerspective::GetGlobalDebugLevel() | BIAS::Debug | inlinestatic |
GetGLProjectionMatrix(const double zNear, const double zFar, const bool flip, const bool transpose=false) | BIAS::ProjectionParametersPerspective | |
GetGLProjectionMatrix(const double zNear, const double zFar, const Vector2< unsigned int > upperLeft, const unsigned int width, const unsigned int height, const bool flip, const bool transpose=false) | BIAS::ProjectionParametersPerspective | |
GetGLProjectionMatrixTransposed() | BIAS::GLProjectionParametersBase | inline |
GetGLViewport_(int &lowerleftx, int &lowerlefty, int &sizex, int &sizey) | BIAS::GLProjectionParametersBase | protected |
GetGreyImage(BIAS::Image< unsigned char > &image) | BIAS::GLProjectionParametersBase | virtual |
GetIdealImageSize(unsigned int &width, unsigned int &height) const | BIAS::ProjectionParametersPerspective | |
GetIdealK(KMatrix &K) const | BIAS::ProjectionParametersPerspective | |
GetIdentifier() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetImage(BIAS::Image< unsigned char > &image) | BIAS::GLProjectionParametersBase | virtual |
GetImageHeight() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetImageSize(unsigned int &Width, unsigned int &Height) const | BIAS::ProjectionParametersBase | inlinevirtual |
GetImageWidth() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetK() const | BIAS::ProjectionParametersPerspective | inlinevirtual |
GetKinv() const | BIAS::ProjectionParametersPerspective | inlinevirtual |
GetMetricZMap(BIAS::Image< float > &metricZMap, const float invalid=0.0) | BIAS::GLProjectionParametersBase | virtual |
GetMinimalAngleInCorner_(const HomgPoint2D &corner, double &minAngle) | BIAS::ProjectionParametersPerspective | protected |
GetMinimalAngularSamplingStep(double &minAngleStep) | BIAS::ProjectionParametersPerspective | virtual |
GetMinZLocal() const | BIAS::ProjectionParametersPerspective | inline |
GetMyselfAsProjectionParametersBase() const | BIAS::GLProjectionParametersPerspective | inlinevirtual |
GetNearClippingPlane() const | BIAS::GLProjectionParametersBase | inlinevirtual |
GetNextBorderPixel(PixelIterator &it) | BIAS::ProjectionParametersBase | virtual |
GetNextEdgePosition(PixelIterator &it) | BIAS::ProjectionParametersBase | virtual |
GetP() const | BIAS::ProjectionParametersPerspective | inlinevirtual |
GetPose() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetPoseParametrization() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetPrincipal(double &PrincipalX, double &PrincipalY) const | BIAS::ProjectionParametersBase | inlinevirtual |
GetQ() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetR() const | BIAS::ProjectionParametersBase | virtual |
GetRadialDistModelString(BIAS_ProjParaPersp_DISTORTION_TYPE model) | BIAS::ProjectionParametersPerspective | static |
GetRenderTarget() | BIAS::GLProjectionParametersBase | virtual |
GetSkew() const | BIAS::ProjectionParametersPerspective | inline |
GetSphericalViewingRange(const CoordinateTransform3D &sphericalReferenceFrame, double &minPhi, double &maxPhi, double ¢erPhi, double &minTheta, double &maxTheta) | BIAS::ProjectionParametersBase | virtual |
GetUndistortion(double &kc1, double &kc2, double &kc3, double &kc4) const | BIAS::ProjectionParametersPerspective | inline |
GetUndistortion(double &kc1, double &kc2, double &kc3, double &kc4, double r0) const | BIAS::ProjectionParametersPerspective | inline |
GetUndistortionBrown(double &kc1, double &kc2, double &kc3, double &kc4, double &r0) const | BIAS::ProjectionParametersPerspective | inline |
GetUndistortionInverseRad(double &kc1, double &kc2, double &kc3, double &kc4) const | BIAS::ProjectionParametersPerspective | inline |
GetUndistortionInvRad3(double &kc1, double &kc2, double &kc3) | BIAS::ProjectionParametersPerspective | inline |
GetUndistortionRad3(double &kc1, double &kc2, double &kc3) | BIAS::ProjectionParametersPerspective | inline |
GetUnProjectionJacobian(const HomgPoint2D &x, Matrix2x2< double > &Jac, const bool homogenized=true) const | BIAS::ProjectionParametersBase | virtual |
GetVideoSourceType() const | BIAS::ProjectionParametersBase | inlinevirtual |
GetViewportCoordinates(int &x, int &y) | BIAS::GLProjectionParametersBase | virtual |
GetZBuffer(BIAS::Image< float > &zBuffer) | BIAS::GLProjectionParametersBase | virtual |
GLModelViewMatrix_ | BIAS::GLProjectionParametersBase | protected |
BIAS::GlobalDebugLevel | BIAS::Debug | protectedstatic |
BIAS::ProjectionParametersPerspective::GlobalDebugLevel | BIAS::Debug | protectedstatic |
GLProjectionMatrix_ | BIAS::GLProjectionParametersBase | protected |
GLProjectionParametersBase() | BIAS::GLProjectionParametersBase | |
GLProjectionParametersPerspective() | BIAS::GLProjectionParametersPerspective | |
GLProjectionParametersPerspective(const BIAS::ProjectionParametersPerspective &ppp) | BIAS::GLProjectionParametersPerspective | |
GLProjectionParametersPerspective(const GLProjectionParametersPerspective &glppp) | BIAS::GLProjectionParametersPerspective | |
height_ | BIAS::ProjectionParametersBase | protected |
idealImageHeight_ | BIAS::ProjectionParametersPerspective | protected |
idealImageWidth_ | BIAS::ProjectionParametersPerspective | protected |
identifier_ | BIAS::ProjectionParametersBase | protected |
IgnoreDistortion(bool b) | BIAS::GLProjectionParametersPerspective | inline |
ignoreDistortion_ | BIAS::GLProjectionParametersPerspective | protected |
informScenesOfChange_ | BIAS::GLProjectionParametersBase | protected |
InitBeforeDraw_() | BIAS::GLProjectionParametersBase | protected |
InitParams_() | BIAS::ProjectionParametersPerspective | inlineprotected |
InitRaw_() | BIAS::GLProjectionParametersBase | protected |
InitShaders_() | BIAS::GLProjectionParametersPerspective | protectedvirtual |
instanceCounter | BIAS::GLProjectionParametersBase | static |
instanceNum_ | BIAS::GLProjectionParametersBase | protected |
IntrinsicStateChanged_ | BIAS::GLProjectionParametersBase | protected |
InvalidatePose() | BIAS::ProjectionParametersBase | inlinevirtual |
invK_ | BIAS::ProjectionParametersPerspective | protected |
IsDistorted() const | BIAS::ProjectionParametersPerspective | inline |
IsLeftOf(const ProjectionParametersBase &ppb) const | BIAS::ProjectionParametersBase | |
K_ | BIAS::ProjectionParametersPerspective | protected |
Kappa_ | BIAS::UnscentedTransform | protected |
kc1_ | BIAS::ProjectionParametersPerspective | protected |
kc2_ | BIAS::ProjectionParametersPerspective | protected |
kc3_ | BIAS::ProjectionParametersPerspective | protected |
kc4_ | BIAS::ProjectionParametersPerspective | protected |
lastAutoRescaleRatio_ | BIAS::GLProjectionParametersBase | protected |
lastDrawingUpperLeft_ | BIAS::GLProjectionParametersBase | protected |
lastFullGLViewport_ | BIAS::GLProjectionParametersBase | protected |
lastUsedGLViewport_ | BIAS::GLProjectionParametersBase | protected |
Load(const std::string &filename) | BIAS::GLProjectionParametersPerspective | virtual |
LookAt(const Vector3< double > &eye, const Vector3< double > ¢er, const Vector3< double > &up) | BIAS::ProjectionParametersBase | inline |
LookAt(const Vector3< double > ¢er, const Vector3< double > &up) | BIAS::ProjectionParametersBase | inline |
LookAtGL(const Vector3< double > &eye, const Vector3< double > ¢er, const Vector3< double > &up) | BIAS::ProjectionParametersBase | inline |
LookAtGL(const Vector3< double > ¢er, const Vector3< double > &up) | BIAS::ProjectionParametersBase | inline |
minZlocal_ | BIAS::ProjectionParametersPerspective | protected |
BIAS::Name2DebugLevel(const std::string &name) const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::Name2DebugLevel(const std::string &name) const | BIAS::Debug | inline |
BIAS::NewDebugLevel(const std::string &name) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::NewDebugLevel(const std::string &name) | BIAS::Debug | inline |
offscreenRenderingEnabled_ | BIAS::GLProjectionParametersInterface | protected |
operator=(const GLProjectionParametersPerspective &glppp) | BIAS::GLProjectionParametersPerspective | |
BIAS::GLProjectionParametersBase::operator=(const Debug &deb) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::operator=(const ProjectionParametersPerspective &P) | BIAS::ProjectionParametersPerspective | inline |
BIAS::ProjectionParametersBase::operator=(const ProjectionParametersBase &p) | BIAS::ProjectionParametersBase | inlinevirtual |
BIAS::UnscentedTransform::operator=(const Debug &deb) | BIAS::Debug | inline |
outputAttachmentIdentifiers_ | BIAS::GLProjectionParametersBase | protected |
outputAttachmentOptions_ | BIAS::GLProjectionParametersBase | protected |
outputAttachments_ | BIAS::GLProjectionParametersBase | protected |
Pose_ | BIAS::ProjectionParametersBase | protected |
BIAS::PoseValid() | BIAS::GLProjectionParametersBase | inlinevirtual |
BIAS::ProjectionParametersPerspective::PoseValid() const | BIAS::ProjectionParametersBase | inlinevirtual |
PrepareOutputAttachments_() | BIAS::GLProjectionParametersBase | protected |
principalX_ | BIAS::ProjectionParametersBase | protected |
principalY_ | BIAS::ProjectionParametersBase | protected |
BIAS::PrintDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::PrintDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
BIAS::Project(BIAS::HomgPoint3D &point) | BIAS::GLProjectionParametersBase | virtual |
BIAS::ProjectionParametersPerspective::Project(const HomgPoint3D &X, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersBase | inlinevirtual |
BIAS::ProjectionParametersPerspective::Project(const HomgPoint3D &X, HomgPoint2D &p2d, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersBase | inlinevirtual |
ProjectionParametersBase(const unsigned int width=0, const unsigned int height=0) | BIAS::ProjectionParametersBase | |
ProjectionParametersPerspective(const unsigned int width=0, const unsigned int height=0) | BIAS::ProjectionParametersPerspective | inline |
ProjectionParametersPerspective(const BIAS::PMatrix &P, const unsigned int width=10000, const unsigned int height=10000) | BIAS::ProjectionParametersPerspective | inlineexplicit |
ProjectionParametersPerspective(const ProjectionParametersPerspective &P) | BIAS::ProjectionParametersPerspective | inline |
ProjectLocal(const Vector3< double > &point, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersPerspective | virtual |
ProjectLocal(const Vector3< double > &point, HomgPoint2D &p2d, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersPerspective | virtual |
QValid() const | BIAS::ProjectionParametersBase | inlinevirtual |
QValid_ | BIAS::ProjectionParametersBase | protected |
r0_ | BIAS::ProjectionParametersPerspective | protected |
ReadDepthBufferToTexture_(int texID, int width, int height) | BIAS::GLProjectionParametersBase | protected |
BIAS::RemoveDebugLevel(const long int lv) | BIAS::Debug | inline |
BIAS::RemoveDebugLevel(const std::string &name) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::RemoveDebugLevel(const long int lv) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::RemoveDebugLevel(const std::string &name) | BIAS::Debug | inline |
BIAS::Rescale(float ratio) | BIAS::GLProjectionParametersBase | |
BIAS::ProjectionParametersPerspective::Rescale(double ratio, const double offset=0.0) | BIAS::ProjectionParametersPerspective | inlinevirtual |
BIAS::ProjectionParametersPerspective::Rescale(unsigned int width, unsigned int height) | BIAS::ProjectionParametersPerspective | inlinevirtual |
Rescale_(float scale) | BIAS::GLProjectionParametersPerspective | protectedvirtual |
Save(const std::string &filename) const | BIAS::GLProjectionParametersPerspective | virtual |
Set(BIAS::ProjectionParametersBase *p) | BIAS::GLProjectionParametersPerspective | virtual |
SetAlpha(const double alpha) | BIAS::UnscentedTransform | inlineprotected |
SetAspectratio(const double AspectRatio) | BIAS::ProjectionParametersPerspective | inlinevirtual |
SetAutoReshapeBehaviour(BIAS::GLProjectionParametersInterface::ViewingReshapeBehaviour newBehaviour) | BIAS::GLProjectionParametersBase | inlinevirtual |
SetBeta(const double beta) | BIAS::UnscentedTransform | inlineprotected |
SetC(const BIAS::Vector3< double > &C) | BIAS::ProjectionParametersBase | inlinevirtual |
SetClearColor(const BIAS::Vector4< float > &cc) | BIAS::GLProjectionParametersPerspective | virtual |
SetClearDepth(const float d) | BIAS::GLProjectionParametersBase | inlinevirtual |
SetCov(const Matrix< POSE_TYPE > &Cov) | BIAS::ProjectionParametersBase | inlinevirtual |
SetDebugLevel(const long int lv) | BIAS::GLProjectionParametersBase | virtual |
BIAS::Debug::SetDebugLevel(const std::string &name) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::SetDebugLevel(const std::string &name) | BIAS::Debug | inline |
BIAS::SetDebugStream(const std::ostream &os) | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::SetDebugStream(const std::ostream &os) | BIAS::Debug | inline |
SetDistortionType(BIAS_ProjParaPersp_DISTORTION_TYPE distype) | BIAS::ProjectionParametersPerspective | inline |
SetExtrinsics(const BIAS::HomgPoint3D &C, const BIAS::RMatrix &R) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::RMatrix &R) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::HomgPoint3D &C, const BIAS::Quaternion< double > &Q) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::Quaternion< double > &Q) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(float eyex, float eyey, float eyez, float scenex, float sceney, float scenez, float upx, float upy, float upz) | BIAS::GLProjectionParametersBase | virtual |
SetExtrinsics(const BIAS::Vector3< double > &C, const BIAS::Vector3< double > &scenePoint, const BIAS::Vector3< double > &up) | BIAS::GLProjectionParametersBase | virtual |
SetFarClippingPlane(float f) | BIAS::GLProjectionParametersBase | virtual |
SetFocalLengthAndAspect(double f, double AspectRatio) | BIAS::ProjectionParametersPerspective | inline |
SetGLCameraToLocal() | BIAS::GLProjectionParametersBase | virtual |
SetGLMatrices(bool forceUpdate=true) | BIAS::GLProjectionParametersPerspective | virtual |
BIAS::SetGlobalDebugLevel(long int lev) | BIAS::Debug | inlinestatic |
BIAS::ProjectionParametersPerspective::SetGlobalDebugLevel(long int lev) | BIAS::Debug | inlinestatic |
SetGLViewport_(int lowerleftx, int lowerlefty, int sizex, int sizey) | BIAS::GLProjectionParametersBase | protected |
SetIdealImageSize(unsigned int width, unsigned int height) | BIAS::ProjectionParametersPerspective | |
SetIdentifier(std::string name) | BIAS::ProjectionParametersBase | inlinevirtual |
SetImageSize(const unsigned int w, const unsigned int h) | BIAS::ProjectionParametersBase | inlinevirtual |
SetIntrinsics(BIAS::ProjectionParametersBase *p) | BIAS::GLProjectionParametersPerspective | virtual |
BIAS::ProjectionParametersPerspective::SetIntrinsics(double minPhi, double maxPhi, double minTheta, double maxTheta, double angleStep, double aspectratio=1.0) | BIAS::ProjectionParametersPerspective | |
BIAS::ProjectionParametersPerspective::SetIntrinsics(Vector3< double > &p, Vector3< double > &q, unsigned int width, unsigned int height) | BIAS::ProjectionParametersPerspective | |
SetK(const KMatrix &K) | BIAS::ProjectionParametersPerspective | inlinevirtual |
SetMinZLocal(const double &minz) | BIAS::ProjectionParametersPerspective | inline |
SetNearClippingPlane(float n) | BIAS::GLProjectionParametersBase | virtual |
SetP(const PMatrix &P) | BIAS::ProjectionParametersPerspective | inlinevirtual |
SetPose(const BIAS::Pose pose) | BIAS::ProjectionParametersBase | inlinevirtual |
SetPoseParametrization(const BIAS::PoseParametrization &pp) | BIAS::ProjectionParametersBase | inlinevirtual |
SetPrincipal(const double x, const double y) | BIAS::ProjectionParametersPerspective | inlinevirtual |
SetQ(const BIAS::Quaternion< double > &Q) | BIAS::ProjectionParametersBase | inlinevirtual |
SetQC(const BIAS::Quaternion< double > &Q, const BIAS::Vector3< double > &C) | BIAS::ProjectionParametersBase | inlinevirtual |
SetR(const BIAS::RMatrix &R) | BIAS::ProjectionParametersBase | inlinevirtual |
SetRenderTarget(BIAS::glfRenderTarget *RT) | BIAS::GLProjectionParametersBase | virtual |
SetSimplePerspective(const double FoV=M_PI/2, const unsigned int width=512, const unsigned int height=512) | BIAS::ProjectionParametersPerspective | inline |
SetSimplePerspectiveCam(double fovyDEG, int imageWidth=-1, int imageHeight=-1) | BIAS::GLProjectionParametersPerspective | |
SetSkew(double skew) | BIAS::ProjectionParametersPerspective | inline |
SetToUnknownState_() | BIAS::GLProjectionParametersBase | protected |
SetUndistortion(double kc1, double kc2) | BIAS::ProjectionParametersPerspective | inline |
SetUndistortion(double kc1, double kc2, double kc3, double kc4) | BIAS::ProjectionParametersPerspective | inline |
SetUndistortionBrown(double kc1, double kc2, double kc3, double kc4, double r0) | BIAS::ProjectionParametersPerspective | inline |
SetUndistortionInverseRad(double kc1, double kc2, double kc3, double kc4) | BIAS::ProjectionParametersPerspective | inline |
SetUndistortionInverseRad3(double kc1, double kc2, double kc3) | BIAS::ProjectionParametersPerspective | inline |
SetUndistortionRad3(double kc1, double kc2, double kc3) | BIAS::ProjectionParametersPerspective | inline |
SetUseSVD(const bool use_svd) | BIAS::UnscentedTransform | inlineprotected |
SetVideoSourceType(const std::string &name) | BIAS::ProjectionParametersBase | virtual |
SetZClippingPlanes(float n, float f) | BIAS::GLProjectionParametersBase | virtual |
BIAS::ShowDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::ShowDebugLevel(std::ostream &os=std::cout) const | BIAS::Debug | inline |
skew_ | BIAS::ProjectionParametersPerspective | protected |
SubtractFromBackgroundImage(bool subtract=true) | BIAS::GLProjectionParametersBase | inline |
subtractFromBackgroundImage_ | BIAS::GLProjectionParametersBase | protected |
SwitchToOffscreenRendering(bool offscreen=true) | BIAS::GLProjectionParametersBase | virtual |
Transform(const Vector< double > &src_mean, const Matrix< double > &src_cov, Vector< double > &dst_mean, Matrix< double > &dst_cov) const | BIAS::UnscentedTransform | protectedvirtual |
Transform_(const Vector< double > &src, Vector< double > &dst) const | BIAS::ProjectionParametersBase | virtual |
TransformCartesianToPolarCoordinates(const BIAS::Image< float > &cartesianDepth, BIAS::Image< float > &polarDepth) | BIAS::ProjectionParametersPerspective | |
TransformCartesianToPolarCoordinates(const HomgPoint2D &pos, const float depthCartesian) | BIAS::ProjectionParametersPerspective | |
TransformPolarToCartesianCoordinates(const BIAS::Image< float > &polarDepth, BIAS::Image< float > &cartesianDepth) | BIAS::ProjectionParametersPerspective | |
TransformPolarToCartesianCoordinates(const HomgPoint2D &pos, const float depthPolar) | BIAS::ProjectionParametersPerspective | |
TranslateDepthToZ(BIAS::Image< float > &depthtoz, const float invalid=0.0, const bool flip=true) const | BIAS::GLProjectionParametersBase | virtual |
TranslateZToDepth(BIAS::Image< float > &ztodepth, const float invalid=0.0, const bool flip=true) const | BIAS::GLProjectionParametersBase | virtual |
TranslateZToMetricZ(BIAS::Image< float > &depthMap, const float invalid=0.0, const bool flip=true) const | BIAS::GLProjectionParametersBase | virtual |
UncertaintyTransformBase() | BIAS::UncertaintyTransformBase | inlineprotected |
Undistort(BIAS::HomgPoint2D &point2d) const | BIAS::ProjectionParametersPerspective | virtual |
Undistort_(const double dist_x, const double dist_y, double &x, double &y) const | BIAS::ProjectionParametersPerspective | inlineprotected |
UnProject(const unsigned int x, const unsigned int y) | BIAS::GLProjectionParametersBase | virtual |
UnProject(const BIAS::HomgPoint2D &p) | BIAS::GLProjectionParametersBase | |
UnProject(BIAS::HomgPoint2D &point2D, double depth) | BIAS::GLProjectionParametersBase | virtual |
UnProjectCovLocal(const HomgPoint2D &pos, const Matrix3x3< double > &cov2D, bool IgnoreDistortion=false, bool Normalize=false) | BIAS::ProjectionParametersPerspective | virtual |
UnProjectLocal(const HomgPoint2D &pos, Vector3< double > &pointOnRay, Vector3< double > &direction, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersPerspective | virtual |
UnProjectToImagePlane(const HomgPoint2D &pos, const double &depth=1.0, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersPerspective | virtual |
UnProjectToPoint(const HomgPoint2D &pos, double depth, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersBase | virtual |
UnProjectToPoint(const HomgPoint2D &pos, const double depth, const ProjectionParametersBase &proj, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersBase | virtual |
UnProjectToPointByZ(const HomgPoint2D &pos, const double &zDistance, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersPerspective | virtual |
UnProjectToPointLocal(const HomgPoint2D &pos, const double &depth, bool IgnoreDistortion=false) const | BIAS::ProjectionParametersBase | virtual |
UnProjectToRay(const HomgPoint2D &pos, Vector3< double > &origin, Vector3< double > &direction, bool ignoreDistortion=false) const | BIAS::ProjectionParametersBase | inlinevirtual |
UnProjectToRay(const HomgPoint2D &pos, Vector3< double > &direction, bool ignoreDistortion=false) const | BIAS::ProjectionParametersBase | inlinevirtual |
UnProjectToRay(const HomgPoint2D &pos, Vector3< double > &origin, Vector3< double > &direction, const ProjectionParametersBase &proj, bool ignoreDistortion=false) const | BIAS::ProjectionParametersBase | inlinevirtual |
UnscentedTransform() | BIAS::UnscentedTransform | protected |
UpdateGLModelViewMatrix_() | BIAS::GLProjectionParametersBase | protected |
UpdateGLProjectionMatrix_(unsigned x0, unsigned y0, unsigned width, unsigned height) | BIAS::GLProjectionParametersPerspective | protectedvirtual |
BIAS::GLProjectionParametersBase::UpdateGLProjectionMatrix_(unsigned int x0, unsigned int y0, unsigned int width, unsigned int height)=0 | BIAS::GLProjectionParametersBase | pure virtual |
UpdateMinZLocal() | BIAS::ProjectionParametersPerspective | |
UseStencilBuffer(bool b) | BIAS::GLProjectionParametersPerspective | inline |
useStencilBuffer_ | BIAS::GLProjectionParametersBase | protected |
UseSVD_ | BIAS::UnscentedTransform | protected |
ustIgnoreDistortion_ | BIAS::ProjectionParametersBase | protected |
ustNormalize_ | BIAS::ProjectionParametersBase | protected |
ustTransformIntoImage_ | BIAS::ProjectionParametersBase | protected |
ValidatePose() | BIAS::ProjectionParametersBase | inlinevirtual |
videoSourceType_ | BIAS::ProjectionParametersBase | protected |
ViewDifference(const ProjectionParametersBase *pPPB) const | BIAS::ProjectionParametersPerspective | virtual |
ViewingReshapeBehaviour enum name | BIAS::GLProjectionParametersInterface | |
width_ | BIAS::ProjectionParametersBase | protected |
XMLAdd(const xmlNodePtr Node, XMLIO &XMLObject) const | BIAS::XMLBase | |
XMLGetClassName(std::string &TopLevelTag, double &Version) const | BIAS::ProjectionParametersPerspective | virtual |
XMLIn(const xmlNodePtr Node, XMLIO &XMLObject) | BIAS::ProjectionParametersPerspective | virtual |
XMLOut(const xmlNodePtr Node, XMLIO &XMLObject) const | BIAS::ProjectionParametersPerspective | virtual |
XMLRead(const std::string &Filename) | BIAS::GLProjectionParametersPerspective | virtual |
XMLReadFromString(const std::string &str) | BIAS::XMLBase | |
XMLWrite(const std::string &Filename) const | BIAS::GLProjectionParametersPerspective | virtual |
BIAS::ProjectionParametersPerspective::XMLWrite(const std::string &Filename, int CompressionLevel=0, bool AutoAddCompressionSuffix=true, std::string encoding="UTF-8") const | BIAS::XMLBase | |
XMLWriteToString(std::string &str, std::string encoding="UTF-8") const | BIAS::XMLBase | |
Z2Depth_(const int x, const int y, const double z) const | BIAS::GLProjectionParametersPerspective | protectedvirtual |
ZBufferToDepthMap_(BIAS::Image< float > &depthMap) | BIAS::GLProjectionParametersBase | protectedvirtual |
zFar_ | BIAS::GLProjectionParametersBase | protected |
zNear_ | BIAS::GLProjectionParametersBase | protected |
BIAS::~Debug() | BIAS::Debug | inline |
BIAS::ProjectionParametersPerspective::~Debug() | BIAS::Debug | inline |
~GLProjectionParametersBase() | BIAS::GLProjectionParametersBase | virtual |
~GLProjectionParametersInterface() | BIAS::GLProjectionParametersInterface | inlinevirtual |
~ProjectionParametersBase() | BIAS::ProjectionParametersBase | virtual |
~ProjectionParametersPerspective() | BIAS::ProjectionParametersPerspective | inlinevirtual |
~UncertaintyTransformBase() | BIAS::UncertaintyTransformBase | inlineprotectedvirtual |
~UnscentedTransform() | BIAS::UnscentedTransform | protectedvirtual |
~XMLBase() | BIAS::XMLBase | inlinevirtual |