Class allows to add actions different then rendering to the multipass shader execution.
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#include <OpenGLFramework/SpecializedBatches/SimpleMultiPassFragmentShader.hh>
Class allows to add actions different then rendering to the multipass shader execution.
- Author
- bartczak 03/2009
Definition at line 44 of file SimpleMultiPassFragmentShader.hh.
virtual BIAS::SMPFSActionInterface::~SMPFSActionInterface |
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inlinevirtual |
Executes the post action.
- Parameters
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currentIter | is the current iteration of the Execute call. |
numIter | is the overall number of iterations of the Execute call. |
Definition at line 50 of file SimpleMultiPassFragmentShader.hh.
virtual void BIAS::SMPFSActionInterface::Execute |
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const unsigned int & |
currentIter, |
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const unsigned int & |
numIter |
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) |
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pure virtual |
virtual void BIAS::SMPFSActionInterface::Reset |
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inlinevirtual |
The documentation for this class was generated from the following file: