Basic Image AlgorithmS Library  2.8.0
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BIAS::SMPFSActionInterface Class Referenceabstract

Class allows to add actions different then rendering to the multipass shader execution. More...

#include <OpenGLFramework/SpecializedBatches/SimpleMultiPassFragmentShader.hh>

Public Member Functions

virtual SMPFSActionInterfaceClone () const =0
 
virtual void Execute (const unsigned int &currentIter, const unsigned int &numIter)=0
 
virtual void Reset ()
 Allows to bring the object to some initial position. More...
 
virtual ~SMPFSActionInterface ()
 Executes the post action. More...
 

Detailed Description

Class allows to add actions different then rendering to the multipass shader execution.

Author
bartczak 03/2009

Definition at line 44 of file SimpleMultiPassFragmentShader.hh.

Constructor & Destructor Documentation

virtual BIAS::SMPFSActionInterface::~SMPFSActionInterface ( )
inlinevirtual

Executes the post action.

Parameters
currentIteris the current iteration of the Execute call.
numIteris the overall number of iterations of the Execute call.

Definition at line 50 of file SimpleMultiPassFragmentShader.hh.

Member Function Documentation

virtual SMPFSActionInterface* BIAS::SMPFSActionInterface::Clone ( ) const
pure virtual
virtual void BIAS::SMPFSActionInterface::Execute ( const unsigned int &  currentIter,
const unsigned int &  numIter 
)
pure virtual
virtual void BIAS::SMPFSActionInterface::Reset ( )
inlinevirtual

Allows to bring the object to some initial position.

Definition at line 54 of file SimpleMultiPassFragmentShader.hh.


The documentation for this class was generated from the following file: