1 #ifndef __EuclideanTransf3D_hh__
2 #define __EuclideanTransf3D_hh__
4 #include "Base/Math/Matrix4x4.hh"
5 #include "Base/Math/Vector3.hh"
6 #include "Base/Geometry/RMatrixBase.hh"
36 void Dump(std::ostream& os = std::cout)
const;
47 #endif // __EuclideanTransf3D_hh__
EuclideanTransf3D(const Matrix4x4< double > &m)
Implements a 3D rotation matrix.
is a 'fixed size' quadratic matrix of dim.
Euclidean transformation for 3D points.